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  #1  
Old August 3rd, 2007, 03:34 PM
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Default Re: New Game: Mods over Europe (recruiting players

Nations taken so far:
  • Sombre wants to play Kharam Dzu
  • Ferrosol wants to play Skaven
  • Cor wants to play Hoburg Alliance
  • Jazzepi wants to play Avernum
  • Xox wants to play Ulm Reborn
  • LoloMo wants to play Sanguinia
  • coobe wants to play Sylvania
  • DrPraetorius wants to play Haida Gwaii
Pretenders received: 7/8. Waiting for DrPraetorius.
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  #2  
Old August 3rd, 2007, 03:49 PM

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Default Re: New Game: Mods over Europe (recruiting players

I'd just like to add that if someone else specifically wants to try Kharam Dzu, they certainly can. I just took them because they didn't get a fair showing in the last mod game (I have tweaked them since then).

Also, feel free to suggest other mods which could be used for the game. If I can do a cbm version of them, I probably will.
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  #3  
Old August 3rd, 2007, 04:13 PM

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Default Re: New Game: Mods over Europe (recruiting players

I'll take avernum please.
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  #4  
Old August 3rd, 2007, 04:17 PM
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Default Re: New Game: Mods over Europe (recruiting players

ooo can i take the
skaven?
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  #5  
Old August 3rd, 2007, 04:20 PM
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Default Re: New Game: Mods over Europe (recruiting players

Hi can i have Hoburg alliance please, I love the little folk.
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  #6  
Old August 3rd, 2007, 05:28 PM
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Default Re: New Game: Mods over Europe (recruiting players

Urdheim, The Infinite Horde please!

Jazzepi
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  #7  
Old August 3rd, 2007, 06:50 PM

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Default Re: New Game: Mods over Europe (recruiting players

I would like a spot, have not decided which nation to take yet. I will decide in a day ot two , if not sooner.
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  #8  
Old August 3rd, 2007, 08:44 PM
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Default Re: New Game: Mods over Europe (recruiting players

Quote:
Jazzepi said:
Urdheim, The Infinite Horde please!

Jazzepi
Jazzepi, we meet again! You have chosen the foul enemy of the halflings!NOOOO!

But anyway, great choice, I just looked at them and they seem fun. Just beware of the other little people.
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  #9  
Old August 4th, 2007, 03:17 PM
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Default Re: New Game: Mods over Europe (recruiting players

Quote:
Jazzepi said:
Urdheim, The Infinite Horde please!
Could we ask you to pick some other nation? Sombre asked me to have a look at the Kobolds, and they do seem like a "cool" nation, but just too heavily unbalanced for MP. Sombre said that he'd make them balanced, but considering all their units and national spells it's probably going to take a long time.

I might prepare another mod nation game with all those overpowered nations like those Kobolds and Amos' creations, if you would be interested in that...

Sombre said that he has the Hoburg Kingdom balanced out, maybe you're interested in them? They have some similar concepts to the Kobolds, and we have them ready right now...
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  #10  
Old August 4th, 2007, 05:23 AM

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Default Re: New Game: Mods over Europe (recruiting players

Quote:
lch said:
Nations taken so far:
  • Sombre wants to play Kharam Dzu
  • Tuidjy wants to play Sanguinia
  • Shovah32 wants to play Avernum
  • Ferrosol wants to play Skaven
  • Cor wants to play Hoburg Alliance
  • Jazzepi wants to play Urdheim
  • Xox wants to play ??? (Ulm Reborn?)
  • LoloMo wants to play Haida Gwaii
That means we're ready to go, people!
Right so basically you gits have picked new nations and given me an assload of CBM balancing to do

This is how I see it.

CBM Kharam Dzu: Just a tweaked version of the one from the previous game.
CBM Sanguinia: Same as Kharam Dzu. Just tweaks.
CBM Avernum: Shouldn't take long as they have no cav. No astral pearl spawning for you though Shovah.
CBM Skaven: Will be basically unchanged from the vanilla one I'll release today. So no prob there.
CBM Hoburg Alliance: Tricky. Like most first CBM versions I'll just take a stab at balancing it. I will not be following the vanilla hoburg stats though, they are mad.
CBM Haida Gwaii: Haven't played them much, but don't forsee them being that hard to balance.
CBM Urdheim: I haven't played them much and they're huge with tricky to balance units. This will take up the most time.

After I've got these together, then comes the inevitable sorting out of conflicts etc, checking out the map,...
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