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Old August 4th, 2007, 03:23 PM
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Default Re: New Game: Mods over Europe (recruiting players

I'm so sad

I picked Urdheim just because they had a neat name. I would like to comment to Sombre that I think the dragon pretender is a little unbalanced. It's flying, immortal, has its own AoE attack through posion, fear, amphibian, and just absolutely ridiculousness written all over it. The first thing I did was try out this guy with dominion 9 + decent scales.

If sombre reads this I would suggest that he find a way to weaken the kobolds, boost their morale much higher so that they don't break when taking huge losses (or give them high levels of beserk), and then cut their food intake below 1 per unit if possible. Like if you could make them eat 1/4 a unit of supply or something so that you could move truly massive hordes across the board that would be very cool.

Otherwise it's impossible to do anything with all those guys considering they don't have any nature mages =\

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Old August 4th, 2007, 03:28 PM
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Default Re: New Game: Mods over Europe (recruiting players

I'll look at the available nations listed below to pick one. Are there any others that I'm missing? I don't want to play Jomon again.

* Arga Dis, Blood and Bronze

* The Hoburg Kingdom, Crossbows and Butter
* Teutanion, Age of Honor
* Sylvania, The Last New Dawn
* Vaettihiem, Exiled Tribes

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Old August 4th, 2007, 03:39 PM
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Default Re: New Game: Mods over Europe (recruiting players

Quote:
Jazzepi said:
* Arga Dis, Blood and Bronze

* The Hoburg Kingdom, Crossbows and Butter
* Teutanion, Age of Honor
* Sylvania, The Last New Dawn
* Vaettihiem, Exiled Tribes
yup, those are available and already balanced out aswell.
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Old August 4th, 2007, 03:36 PM
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Default Re: New Game: Mods over Europe (recruiting players

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Jazzepi said:
I would like to comment to Sombre that I think the dragon pretender is a little unbalanced. It's flying, immortal, has its own AoE attack through posion, fear, amphibian, and just absolutely ridiculousness written all over it.
Yeah, "a little" is a little understatement. Even if he'd lose the immortality that thing is out of whack. The Scion of Sirrush would make a nice national summon, or unique hero, but as a recruitable he's too much, too, in my opinion. Have you noticed the friggen auto-summon that the Warchief has? The "Summon Allies" from the summoner alone would be enough to fuel an army if you get some 5-10 of them, but with warchiefs you wouldn't even have to pay gold to enlist recruits, just send them zerging at your enemies. Then I had a look at the spell list... I didn't try them out, but the names and descriptions alone suggested that they'd be no less ridiculously powerful.

As I said, I think that the nation is definitely "cool" and very beautiful, but for Dominions multiplayer it's just way too powerful. Do you think any of the standard nations would stand a chance against them? I'm sorry for suggesting them in the first place, but Sombre said he'd balance them out (and he'll do, but it would take an awful lot of time) and I didn't look at them before. Do you accept my apology?
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