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August 5th, 2007, 01:44 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Sophistry - Random Nations, Early Age (Sign-up
I will be going on vacation in a week. Unless a sub wants to take over for 6-7 days, I will set myself AI on saturday.
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August 7th, 2007, 12:09 AM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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A Warning...
The ancient city of Atlantis is about to fall to the evil, mindless hordes of R'lyeh. There seems little hope of defense. Mighty Azathoth will take his revenge as long as he lives (we woke him all the way up now, so watch out), but the seas will eventually be controlled by R'lyeh. The Arcane Nexus will be sure to follow.
Not that the rest of you nations need worry too much (except for perhaps Oceania). I believe his worthless little flippered bugs are useless on land. But when you look to the sea, say a blessing for brave Atlantis, who strove to remove his evil from the world.
(Actually, Azathoth is pretty evil too, but different. He's a good sort of evil, you know?)
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Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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August 7th, 2007, 01:14 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: A Warning...
Azathoth wants to eat your children! Thank Ry'leh for crushing his empire and helping to rid the world of his influence
Jazzpei
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August 7th, 2007, 11:00 AM
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Second Lieutenant
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Join Date: Oct 2003
Posts: 477
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: A Warning...
T'ir Na Nog is certainly giving Ermor quite a fight...
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August 7th, 2007, 11:05 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: A Warning...
Oceanian recently ended our NAP and now is massing troops on our borders. We do not have scouts in the eastern part of the world, but all those who border him please contact us. We dislike being under siege by two nations at once.
Jazzepi
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August 7th, 2007, 11:19 AM
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Second Lieutenant
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Join Date: Apr 2007
Posts: 440
Thanks: 16
Thanked 6 Times in 4 Posts
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Re: A Warning...
Heh, Saint_Dude really overestimated the power of Pangaean chaff versus Helheim, not to mention that he really botched the element of surprise and totally crushed any chances of victory with the stale turns. I still say that it's impossible to win this war. Hell, the only way to even win a fight is to just sit there and wait for Helheim to attack, and that's not a very good offensive strategy, and only works to a point.
You know, inability to recruit Pans or any troops unless you get lucky with events isn't a good thing when you're supposed to try to win a damn war. I still wonder how you, Saint_Dude, even thought you could've won this thing, unless the aim was to just get killed fast by staling while Helheim takes everything over.
I should do what Velusion asked me to do and turn this nation AI. ;p Especially now that my job is done, I slowed down Helheim, harr harr!
(RANTING IS OVAR)
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August 7th, 2007, 12:48 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: A Warning...
Indeed, the Tuatha have proven worthy adversaries, and I have underestimated them again. Yet still, their candle burns too brightly I think. A scant dozen heroes now hold the capital, the walls stand abandoned and their gem stores are exhausted. Their prowess will be sung through the ages, but now the time has come to lay down the sword. I urge you, great wyrm, to not throw the last few lives of the Tuatha away in a futile gesture as the drums of inevitability beat on. I have prepared a reservation for you, near the C'tisian reserve. You have earned a well deserved rest, let the last of the Tuatha earn everlasting honor as captains in the Ermorian legion, not be consigned to the footnotes of history as yet another barbarian cult destroyed by the rising sun of the Ermorian empire.
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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August 7th, 2007, 09:34 PM
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Sergeant
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Join Date: Apr 2007
Posts: 236
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: A Warning...
Quote:
Sensori said:
I still wonder how you, Saint_Dude, even thought you could've won this thing. .
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March a massive invasion force (1000+ backed up by 15 or so Pan and the Gorgon) into the Helheim capital. Script the mages to cast area affect blood and nature spells to take down the glamour and slow down the helherdlings. Script the gorgon to cast summon earth power, and then rain falling fires. I don't think helheim has a direct counter (stealth is another issue). You should be able to take the helheim capital and thus end the helherdling threat.
Quote:
Sensori said:
I havent won an offensive strike against you in several turns, and you are killing my forces in the south faster than I can recruit.
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Doesn't sound like a lost cause to me.
Quote:
Sensori said:
If I lost to you (a solid lose) when I had 60 sacreds, what makes you think im going to beat your invasion army now, with 30? Now you even have falling fires. .
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I already had research falling fires before I lost contact with the game. Although only the gorgon can cast the spell, and she may have been lost by my stalling. 
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