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  #1  
Old August 6th, 2007, 02:34 PM

RicoRico RicoRico is offline
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Default Re: Casualness warning

I'm fine with that.. would be nice of course if we can get a host in before Friday then ;-)
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  #2  
Old August 6th, 2007, 04:08 PM

Sorlakind Sorlakind is offline
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Default Re: Casualness warning

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RicoRico said:
I'm fine with that.. would be nice of course if we can get a host in before Friday then ;-)
No problems here either. I should be able to submit my turn by wednesday night GMT.
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  #3  
Old August 6th, 2007, 11:15 PM
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Morkilus Morkilus is offline
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Default Re: Casualness warning

So can anyone tell me what happened: I see two harbingers in my capitol, I port a million astrologers in to take them out, and I find no harbingers but my lab is destroyed. How is that possible? Are they stealthy, too? Can they destroy labs and go into hiding in the same turn?
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Old August 6th, 2007, 11:27 PM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: Casualness warning

I moved the harbingers away. I am not about to keep them still. If you teleported in your mages probably ended up inside the castle and did not partake in any battle. In my message list I got a message that said a fire destroyed the arcane library, so that was just an unlucky event.
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  #5  
Old August 6th, 2007, 11:39 PM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: Casualness warning

But that was some good attempts the last turn Morkilus. I am surprised that the golem that you telported in did not do better. The golem that was in the 'great elephant heist' as you put it fared way better. It ended up single handidly holding off for quite a long time a whole army of hydra and stolen elephants.
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  #6  
Old August 7th, 2007, 12:34 PM
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Morkilus Morkilus is offline
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Default Re: Casualness warning

I definitely don't know wtf I'm doing; I've never played a multiplayer game in this late stage with such complicated mages. I had no idea that a teleport squad wouldn't fight the siegers of a castle you own. What a waste. I'm learning plenty, though.
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Old August 7th, 2007, 02:16 PM

RicoRico RicoRico is offline
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Default Re: Casualness warning

I only just found out that particular point in a SP test game this week... quite important information indeed!
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Old August 7th, 2007, 04:33 PM

Sorlakind Sorlakind is offline
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Default Re: Casualness warning

Quote:
Morkilus said:
I definitely don't know wtf I'm doing; I've never played a multiplayer game in this late stage with such complicated mages. I had no idea that a teleport squad wouldn't fight the siegers of a castle you own. What a waste. I'm learning plenty, though.
OK, now I am lost here. What do you mean by this? If you mean:

"Your teleported (gatewayed, whatever) squad will join the defenders already there when the enemy storms (not break siege) the castle."

then hell, yes, it does work. Or, maybe I should say, I've never noticed anything strange -- and I have done it a few times this game with Rlyeh so if did not work I prolly should have noticed by now. Have I been mistaken all along? If you mean something else entirely than disregard my post.
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Old August 7th, 2007, 08:11 PM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: Casualness warning

Quote:
Morkilus said:
I definitely don't know wtf I'm doing; I've never played a multiplayer game in this late stage with such complicated mages. I had no idea that a teleport squad wouldn't fight the siegers of a castle you own. What a waste. I'm learning plenty, though.
I didn't know this either until you made your comment.
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