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  #1  
Old August 6th, 2007, 04:45 PM
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Default Re: Mod is ready

I would like to get ahold of the map early if possible so I can practice on it.

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  #2  
Old August 6th, 2007, 04:50 PM
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Default Re: Mod is ready

Here's the link to the map: http://www.strife.com/dominions-2/do.../zeneurope.rar

Delete the .map file and use this one: http://www.strife.com/dominions-2/do...uropefinal.rar

The other one has some sea provinces declared as normal terrain.
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Old August 6th, 2007, 05:11 PM
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Default Re: Mod is ready

If that wussing out leaves a slot open, I'll take it. I'm now curious .

I'd also like to fix the issues with mod_mixer, although of course it can't deal with crosstalk between the mods.

What mod nations are open?
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Old August 6th, 2007, 05:16 PM
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Default Re: Mod is ready

The first post lists the mod nations that are available (minus Urdheim, those would take too long to balance right now), the second post lists what is taken by the players already. On the second page you'll have a link to the combined mod from the first mod nations game, on the previous page the link to the combined mod from the current game (with Sanguinia chosen).
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Old August 6th, 2007, 05:19 PM
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Default Re: Mod is ready

I need the TGA file to play on it.

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Old August 6th, 2007, 05:24 PM
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Default Re: Mod is ready

Oops. Check the post again.
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  #7  
Old August 6th, 2007, 05:30 PM
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Default Re: Mod is ready

I have to say I prefer regular randomly generated dominions maps over these. Again there are big patches of forest + mountains in the center of the map.

But I'll play whatever. I like these modded nations.

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Old August 6th, 2007, 05:33 PM
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Default Re: Mod is ready

Uh, what's your issue with forests and mountains? They generate more resources, so some nations are highly interested to acquire them and build forts in them. I think the distribution of terrain is quite balanced in this map, though I'd have used less farmland. Highly sought after by all, too.
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  #9  
Old August 6th, 2007, 05:38 PM
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Default Re: Mod is ready

I'll have to draw you a diagram of what my territory looks like in Neo sometime. It's literally split in half by huge 2-3 mountain/forest wide territories. So I've got my kingdom on one half. I also have a huge army of movement 3 guys, but to get anyone over to the right side of the kingdom it takes 5-6 turns, literally. It's sooo frustrating to have every army you control reduced from map move 3, to map move 1.

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