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  #1  
Old August 9th, 2007, 04:00 PM

tromper tromper is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

Awww, bummer. We could have had a third teammate! heheh
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  #2  
Old August 9th, 2007, 05:15 PM

llamabeast llamabeast is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

Started!
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  #3  
Old August 9th, 2007, 05:18 PM

llamabeast llamabeast is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

So, there's 48 hours on the clock for the first turn (which hopefully won't even nearly be needed, but just in case of problems), and 24 hours for subsequent turns.
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  #4  
Old August 9th, 2007, 10:17 PM
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Thrawn Thrawn is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

Good luck everybody!
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  #5  
Old August 9th, 2007, 10:36 PM

Bob_Loblaw Bob_Loblaw is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

Sorry about the misunderstanding!
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  #6  
Old August 10th, 2007, 03:49 PM

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Default Re: Allegiances (Team Game, Experimental - Recruit

I have mailed my turn but the server has not updated that on the page. I guess that means that I did something wrong.
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  #7  
Old August 11th, 2007, 02:15 AM

Folket Folket is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

What is this? Everyone knows how to do this except me. Someone should at least be able to tell me how to send my 2h file.
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