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  #1  
Old August 14th, 2007, 02:31 PM
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Default Re: Good Troop Summons

I have found spring hawks to be excellent against Helheim. The armour negating lightning swarm attack cuts through glamoured troops like a knife through butter.

Due to the expensive nature of glamoured troops generally, probably worth the gem cost.

Corpse Man Construction is good, with lightning rod 5E gems you get 4 for 1A gem, staff of storms 6/1A gem and Igor Knohelms Tome + staff of storms 16/1A.

The really great thing about corpse men is the 100% SR (little frankinsteins), so they can survive on a battlefield with wrathful skies for example. The mindless, 100% CR, 100% PR also create other interesting possibilities. The high hps 20 and poor amphibian are a great bonus too. Cheap and nasty. Useful the entire game.

Remember the Vine Ogre spell cast by Ivy King, equipped with treelords staff+Ivy Crown/Crown of the Ivy King becomes a fantastic conjuration for 2N gems. Take advantage of there mindless and 100%PR to turn them into a more destructive army than just meatshields.
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Old August 14th, 2007, 03:09 PM

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Default Re: Good Troop Summons

I personally find it a bit irritating that there are some spells which are total dross unless you are using a specific item with them, such as vine men/ogre, corpse men etc. Same with dragon master and drakes - you can't make the base spell more useful because then it's too abusable with the items, which means you have more 'pitfall' summons that new players will go for and essentially waste their gems.

I'd prefer it if having the item just allowed you access to another version of the spell which was more efficient (though not 4 or 8 or 16 times as efficient) and that way the original spell could be balanced to see a bit more use.
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Old August 14th, 2007, 03:13 PM

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Default Re: Good Troop Summons

Quote:
Sombre said:
I personally find it a bit irritating that there are some spells which are total dross unless you are using a specific item with them, such as vine men/ogre, corpse men etc. Same with dragon master and drakes - you can't make the base spell more useful because then it's too abusable with the items, which means you have more 'pitfall' summons that new players will go for and essentially waste their gems.

I'd prefer it if having the item just allowed you access to another version of the spell which was more efficient (though not 4 or 8 or 16 times as efficient) and that way the original spell could be balanced to see a bit more use.
That is also part of the charm of this game. Yes, you have a spell that is absolute crap, but if you want, you can expend the resources to make that a killer spell later. I've never cast corpse men without at least a lightning rod. Its complete crap, nevermind the waste of an action for only one unit, but combined with other boosters, it is a great spell.
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Old August 14th, 2007, 03:18 PM
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Default Re: Good Troop Summons

Quote:
Sombre said:
I personally find it a bit irritating that there are some spells which are total dross unless you are using a specific item with them, such as vine men/ogre, corpse men etc. Same with dragon master and drakes - you can't make the base spell more useful because then it's too abusable with the items, which means you have more 'pitfall' summons that new players will go for and essentially waste their gems.

I'd prefer it if having the item just allowed you access to another version of the spell which was more efficient (though not 4 or 8 or 16 times as efficient) and that way the original spell could be balanced to see a bit more use.
I like it as it is now.

It encourages creative, strategic/tactical thinking and I like spells which scale upward throughout the game, so are always useful. Rather than a spell which becomes utterly useless by turn 10 for example.
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Old August 14th, 2007, 03:25 PM

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Default Re: Good Troop Summons

How is corpse man or summon drakes always useful? They're useless unless you have the item. Their transition from utterly useless to useful based entirely on the item/spell required isn't 'scaling' at all.
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Old August 14th, 2007, 03:36 PM
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Default Re: Good Troop Summons

Quote:
Sombre said:
How is corpse man or summon drakes always useful? They're useless unless you have the item. Their transition from utterly useless to useful based entirely on the item/spell required isn't 'scaling' at all.
Yes it is scaling, as you after research the items, lightning rod construction 2, staff of storms lvl 6 and Igor Konhelms Tome lvl 8. You would probably start casting corpse man when you get lightning rod.

Corpse Man Construction does require some effort to set up but once you get it going, it runs automatically, auto monthly summons.

I am not a fan of drakes summons myself, I never cast those spells, not efficient use of gems. So I agree with you drakes are not very useful at present.
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Old August 20th, 2007, 12:22 PM
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Default Re: Good Troop Summons

Quote:
Meglobob said:
Remember the Vine Ogre spell cast by Ivy King, equipped with treelords staff+Ivy Crown/Crown of the Ivy King
I don't think the Ivy King has a head.
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Old August 20th, 2007, 01:06 PM

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Default Re: Good Troop Summons

How does he smell?

Terrible!

HAW HAW HAW.
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Old August 20th, 2007, 02:44 PM
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Default Re: Good Troop Summons

I've fought lamias before, in numbers, and they're fairly tough, especially the mothers. I wouldn't say they're unstoppable, but with buffs and support, they'd be quite respectable-especially if you have a mother of monsters.
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Old August 20th, 2007, 03:01 PM
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Default Re: Good Troop Summons

Quote:
Reverend Zombie said:
Quote:
Meglobob said:
Remember the Vine Ogre spell cast by Ivy King, equipped with treelords staff+Ivy Crown/Crown of the Ivy King
I don't think the Ivy King has a head.
Just checked and opps your right, no head slot.

Must of been a Master Druid or possibly animists I was using it with, always catching me out stuff like that. The amount of times as EA Oceania, I made a pair of boots only to find my mages had no feet...
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