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August 15th, 2007, 02:17 AM
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Colonel
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Join Date: Jun 2007
Location: Finland
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Re: Skaven Nation. Warhammer based.
Quote:
Theonlystd said:
Now about Rat Ogres
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How you use them? They're not really front-line material, that's for sure. But I found (IMHO, at least) them to excellent flankers. Divide your Rat ogres in two groups and put them on both flanks with Hold and Attack rearmost troops. If it works, thye should succeed in a pincer maneouver and make the enemy rout.
This stragedy can also be complimented by Death Mages casting Frighten/Fear.
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August 15th, 2007, 02:46 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Re: Skaven Nation. Warhammer based.
Rat ogres are pretty good I feel - they totally mince up medium/light troops, they can handle high def troops such as cavalry (not knights) better than most skaven and they are quite unlikely to rout. They are best used as either hold and attack shock troops or as flankers.
If you go blood with skaven you can also summon them in quite some numbers - far more effective than going for the one from a master moulder each turn (those are just for shoring up armies, not really for mass production). Bear in mind that they are stealthy (like the rest of your armies) which is rare in such powerful units and they also have a fun graphic ;]
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August 15th, 2007, 03:55 AM
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Corporal
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Join Date: Jun 2006
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Re: Skaven Nation. Warhammer based.
Quote:
Burnsaber said:
Quote:
Theonlystd said:
Now about Rat Ogres
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How you use them? They're not really front-line material, that's for sure. But I found (IMHO, at least) them to excellent flankers. Divide your Rat ogres in two groups and put them on both flanks with Hold and Attack rearmost troops. If it works, thye should succeed in a pincer maneouver and make the enemy rout.
This stragedy can also be complimented by Death Mages casting Frighten/Fear.
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Dont use em as front-line Material . I Use em on the flanks. Y use Rat Ogres for attacking rear and not StormVermin or Eshins .. A couple Ap's slower but same morale and id say more survivability without the hassle of gathering Ogres ..
Quote:
Sombre said:
Rat ogres are pretty good I feel - they totally mince up medium/light troops, they can handle high def troops such as cavalry (not knights) better than most skaven and they are quite unlikely to rout. They are best used as either hold and attack shock troops or as flankers.
If you go blood with skaven you can also summon them in quite some numbers - far more effective than going for the one from a master moulder each turn (those are just for shoring up armies, not really for mass production). Bear in mind that they are stealthy (like the rest of your armies) which is rare in such powerful units and they also have a fun graphic ;]
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Maybe im just having bad luck or using em wrong.. And im going the blood route not the master moulder summoning one .
And yes the graphic is fun 
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August 15th, 2007, 10:32 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Sydney, Australia
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Re: Skaven Nation. Warhammer based.
I will second the comments of many of the above - this is a particularly fine mod. I don't play SP much at all (no time) - but I remember Warhammer with fondness and couldn't resist this one.
Just a little of the way through a game and have an observation regarding the giant rats - their MR seems high at 10 and it seems strange they lack wasteland survival to go along with mountain survival - if something is going to survive in the wastes you would have to put some money on a rat.
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August 15th, 2007, 12:37 PM
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BANNED USER
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Join Date: Feb 2007
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Re: Skaven Nation. Warhammer based.
Good point about the giant rat MR, I'll knock that down to 4 or 5, since they're animals.
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August 15th, 2007, 01:18 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Skaven Nation. Warhammer based.
> if something is going to survive in the wastes you would have to put some money on a rat.
Not sure about that. Rats live in cities and sewers. Close to humanity. Human waste perhaps, but not wasteland. 
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August 16th, 2007, 08:11 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Sydney, Australia
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Re: Skaven Nation. Warhammer based.
Where an normal soldier would not find the supplies required to carry on soldiering perhaps a giant mutant rat might have a bit more luck.
At the very least they are likely to be whole lot less fussy than a human on what constitutes adequate food and shelter.
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September 10th, 2007, 12:54 AM
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Sergeant
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Join Date: Aug 2005
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Re: Skaven Nation. Warhammer based.
Here's a multipurpose post:
1) A shameless bumb of an awesome mod that seems to have gotten lost in the clutter here - too many people with mods, maps and questions, I guess, not that that's a bad thing.
2) A desperate request for an update! We don't have a horned rat pretender yet!
3) A chance to add my puny and insignificant voice to the chorus of praise. I really like this mod. I'm not a huge skaven fan, but you'ved done a great job coming up with a mod that's really, really fun to play. The selection of commanders is great, most of the units have a purpose, and the national spells are awesome. I love the friendly-fire, although I haven't actually had huge moale problems, I certainly see how they could be a major issue.
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