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August 15th, 2007, 07:27 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: SP Challenge
Quote:
WraithLord said:
NTJedi, your map sounds awesome. I would really love to try a game with it.
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My maps from any game are typically viewed as difficult by the average gamer. I recommend not reading the .map file to add more mystery and surprise.
The game must use the nations listed below:
A) Vanheim (early age) (human)
B) Tien Chi (early age) (AI opponent)
C) Argatha (early age) (AI opponent)
D) Yomi (early age) (AI opponent)
E) Helheim (early age) (AI opponent)
F) Ry'leh (early age) (AI opponent)
G) Niefielheim giants (early age) (AI opponent)
Here's where the SP map can be downloaded:
http://www.mediafire.com/?5hye3y0jvzj
Attached to this post is a screenshot from the map.
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There can be only one.
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August 16th, 2007, 07:26 AM
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First Lieutenant
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Join Date: May 2007
Location: Reading, PA
Posts: 724
Thanks: 93
Thanked 37 Times in 27 Posts
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Re: SP Challenge
I tried Gandalf's suggestion last night. It was really easy to insert a god in a map. Took me about 5/10 minutes to create a single god. This is a pretty good innovation. You need Edi's data base to get unit numbers, but after that just copy the format Gandalf shows.
It is good to learn from earlier in the thread that when you create a AI god like this you don't have to stay within the game points limits.
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Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
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August 16th, 2007, 10:24 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: SP Challenge
If you have a favorite god that you play alot, and want to play against him, you can also get item and unit numbers while in-game. When you are in the view of the unit or item, hit Shift-I and you will get the game-info screen.
And if you are like me and would rather view all the monsters instead of looking at a spreadsheet, there is an All_Units game around someplace that puts them all into the game and "names" them with their ID number. That way you can scroll thru the commanders view and click on ones you want to look at some more. Very handy if you want to find a unit to fit a specific idea like a "King Arthur" or something.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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August 16th, 2007, 03:13 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: SP Challenge
Quote:
Gandalf Parker said:there is an All_Units game around someplace that puts them all into the game and "names" them with their ID number.
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Anyone know where this is? Link would be good. 
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August 16th, 2007, 04:49 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: SP Challenge
Hmmmm I actually couldnt find it. So I whipped off another one. Its a real pain to pin down the last unit number you can display without crashing the game by trial-and-error.
Anyway, here is one.
http://www.dom3minions.com/docs/AllUnits.zip
Start a game, choose the AllUnits map, Early Age, and be sure to play Arcos.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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August 16th, 2007, 06:20 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: SP Challenge
Quote:
Gandalf Parker said:
Hmmmm I actually couldnt find it. So I whipped off another one. Its a real pain to pin down the last unit number you can display without crashing the game by trial-and-error.
Anyway, here is one.
http://www.dom3minions.com/docs/AllUnits.zip
Start a game, choose the AllUnits map, Early Age, and be sure to play Arcos.
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Cheers for this Gandalf, should prove interesting.
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August 16th, 2007, 06:52 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: SP Challenge
Yes the third province, where I tweaked it and tweaked it to find the last displayable unit number, is very interesting. You get to see units that arent in the game yet but should probably appear in the next patch.
Of course, that patch is likely to add yet more units for us to find that wont be in the game yet at that point 
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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