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August 16th, 2007, 07:49 PM
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General
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Join Date: Oct 2006
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Re: Wish-List for Dominions 4
I want to see Dominions 4. On the other hand, I've heard rumors that the Devs don't want to make Dominions 4 because it would mostly involve work that would be boring and nasty and make them break out in hives in uncomfortable places.
So, here's my effort to find a way to make it happen, without driving poor Johan insane and forcing poor Kristoffer to invent Dominions-the pinball game.
How many people on these forums can write in C? I think that's what Johan uses, I could be wrong. How many of those can write in C would be willing to put in the time and effort (for free) to help create Dominions 4?
There's been a lot of talk about adding more people to the Dev team to help take the pressure off. So, since it's us-the rabid fans of Dominions-who care most about seeing a sequil, why not provide that workforce ourselves?
So, to give the Devs the option of adding more people to the team, without *hiring* more people, who here has the skills and time and economic stability to become slavish interns and do the boring, time-consuming work that would take the pressure off the Devs and lead to Dominions 4, purely for the thrill of the experience?
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August 16th, 2007, 09:21 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Wish-List for Dominions 4
It was originally written in Atari Basic if I remember right. C is a great cubicle language but only the major companies work in cubicles. Much fewer independent games are written in C than people think.
And Im guessing the spaghetti code might be something that Johan is not real interested in another coder commenting on.
Also there is the alpha-group language requirement (swedish?). I remember being in a programming project (a MUD) where one of the main programmers was russian and the only common toungue was C so I know that it can be done but it can be a hassle.
Since Dom4 would have to be rewritten pretty much from scratch to get any major changes, I foretell a future like other games. When Dom is dropped then an open-source project will recreate it with all new code which will be more efficient for having the end goals clearly in view. For not having gone thru the bit-and-piece growth that it has gone thru up to now.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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August 16th, 2007, 09:40 PM
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Captain
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Join Date: Aug 2003
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Re: Wish-List for Dominions 4
Dominions 1,2 and 3 is all in C. CoE was in atari basic before it was converted.
I kind of doubt JK is eager to supervise other people messing around with the code. He isn't usually that keen on explaining stuff, even in person, and the code is not commented or structured to be easy for others to read.
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August 16th, 2007, 09:50 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Wish-List for Dominions 4
Is that Ansi-C (straight C, no + or # on it) since its on linux? Ive done code modifications in it, altho I probably couldnt code anything from scratch in it.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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August 16th, 2007, 09:53 PM
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Captain
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Join Date: Aug 2003
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Re: Wish-List for Dominions 4
Straight C.
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