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  #1  
Old August 18th, 2007, 12:35 PM

Folket Folket is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

I fought we was going to play without score graphs.
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  #2  
Old August 18th, 2007, 02:38 PM

tromper tromper is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

So did I. *sigh*
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  #3  
Old August 20th, 2007, 12:12 AM
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Default Re: Allegiances (Team Game, Experimental - Recruit

Sorry, I meant for this to be no graphs.
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  #4  
Old August 20th, 2007, 07:39 AM

Shovah32 Shovah32 is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

OK guys, turn has hosted.
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  #5  
Old August 20th, 2007, 12:37 PM
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Default Re: Allegiances (Team Game, Experimental - Recruit

Yay!
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  #6  
Old August 20th, 2007, 01:53 PM
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DrPraetorious DrPraetorious is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

Gah! I've had two invasions by knights and I absent mindedly sent one of my stacks of spiders the wrong frickin' way.

This has been one of my most frustrating starts to date.... still, could be worse. I haven't taken any actual losses.
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  #7  
Old August 23rd, 2007, 12:34 PM
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Default Re: Allegiances (Team Game, Experimental - Recruit

Turn 13...the forced peace is over! Nations may attack at will.
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