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  #1  
Old August 20th, 2007, 01:08 PM
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Burnsaber Burnsaber is offline
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Default Re: Scorned Land

The burning folk of Abysia have been liberated! Majestic flags of the Tir Na 'Og now fly above the temple of the ever-burning temple flame.

To Tibbs: Your God really got a epic ending. He didn't shamefully get beaten by some chaff of mine. Left with a bang. I was a bit scared at the end that my armies would flee due to friendly fire. That last unlikely hit was truly epic!

R'lyeh has cast Arcane Nexus! The non-tentacled people must unite against this threat, if we let it stay, he wins. It's just that simple. No, it really is. Who has the highest Astral caster? (Not me. I can tell you that)
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  #2  
Old August 20th, 2007, 02:37 PM

CUnknown CUnknown is offline
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Default Re: Scorned Land

I haven't checked the turn yet.. but Ryleh cast Arcane Nexus, you say? *boggle*

That is obviously a huge problem. I'm not quite sure what we can do about it, though.. unless someone has a bunch as astral gems around to dispel it. I suppose we could all pool astral gems and dispel it. I don't have many to add to the pool, though.

Another possibility is to simply all gang up and kill him. If we all attack him, he doesn't stand a chance at this stage in the game.
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  #3  
Old August 20th, 2007, 03:57 PM
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Default Re: Scorned Land

Quote:
CUnknown said:
I haven't checked the turn yet.. but Ryleh cast Arcane Nexus, you say? *boggle*

That is obviously a huge problem. I'm not quite sure what we can do about it, though.. unless someone has a bunch as astral gems around to dispel it. I suppose we could all pool astral gems and dispel it. I don't have many to add to the pool, though.

Another possibility is to simply all gang up and kill him. If we all attack him, he doesn't stand a chance at this stage in the game.
I thought about it, and we only have one "astral" nation left that's not AI. Mictlan, and he has S1 casters (perhaps S2 with randoms). And I just killed the only S4 caster living on land. We can't dispel it.

So we are left with only one option. Good old fashioned gang-bang. It's not fair for R'lyeh, but it is the only way the rest of us have any chance in this game.

I'm sorry if I'm being blunt, but this is the sad truth. IF WE DON'T KILL R'LYEH NOW, WE ALL LOSE. So sacrifices have to made, by all sides. He must have used all his research to reach Enchanment. We must take action now, before he can find more uses for his gems.

So, I hereby present the HVTM (Humanoids Versus Tentacled Monsters), alliance against R'lyeh. Here are the rules (which are negotiable).

1) No non-AI nation vs non-AI nation aggression until R'lyeh is done for. Going untewater is har enough without someone stabbing your back. (I know this would mean that I'd made peace with Abysia, this will happen, if he can make a case why he would be a notable ally against R'lyeh.)

2) Nations with shore-line must either a) let some non-shore-line nation access to shore by allowing them to conquer a line of provinces to the shore (the no-shore-line doing the conquering is entitled to give gold equal to the provinces income to the province-giver). b) Put ALL resources into assaulting underwater. Or the best, both.

3) Nations with no-shoreline (like me), must either a) negotiate a way to get a shoreline and assault underwater with all might or b) support shore-line nations with waterbreathing-items and far-attack spells (I have enough Air casters and gems to forge 4-5 Barrels of Air, after that, it's Manual Water-Breathing until I run out of gems).

4) Put all non-blood, non-astral gem usage to BARE ULTIMATE minimum. Only use gems to spank R'lyeh. He will get just enough gems from the water-item forging and summons we need to use.

5) We probably have to use E-mails to coordinate our efforts. My e-mail is burnasber(at)hotmail(dot)com. Once we have everybody's e-mail addresses we can group send each other all relevant information. I'm willing to do most of the work, if need for more efforts rises.

I like this game and I really don't want it to end to a "Njah-Njah, I WIN" global.
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  #4  
Old August 20th, 2007, 05:18 PM
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Tyrant Tyrant is offline
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Default Re: Scorned Land

Quote:
Burnsaber said:

I thought about it, and we only have one "astral" nation left that's not AI. Mictlan, and he has S1 casters (perhaps S2 with randoms). And I just killed the only S4 caster living on land. We can't dispel it.
uh...what game are you talking about? "We" have Arco and Marveni (me) and anyone who happens to have some astral on their god or have found a hut that makes astral mages. Hell, a Lizard Shaman with some gear can cast dispell.

Quote:
Burnsaber said:
I like this game and I really don't want it to end to a "Njah-Njah, I WIN" global.
I'm glad to hear you say this. Several times i have had to accept the other players declaring someone the victor in games with no victory conditons because they have intimidated the other players by putting up some global or making some damn SCs with artifacts, and i'm sick of it. Regardless of whether or not it makes me look like a stubborn jerk i'm going to dispute anyone who tries to claim victory until i feel I have been defeated. [end rant]
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Old August 20th, 2007, 05:18 PM

Tequilich Tequilich is offline
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Default Re: Scorned Land

I have a few S4 and S3 mages. But the strange underwater beings have stellar focus so its really pointless to try to dispel it. Burnsaber is right we all must destroy the aliens.
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  #6  
Old August 20th, 2007, 05:24 PM
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Default Re: Scorned Land

Everyone should definatly aviod spending gems while we work this out.
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Old August 20th, 2007, 07:16 PM

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Default Re: Scorned Land

I haven't seen my destruction yet. Sounds interesting. I was one turn away from finishing my research for fire storm too! Thanks for the game and good luck against Ry'leh.
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Old August 20th, 2007, 08:52 PM

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Default Re: Scorned Land

I do not want to surrender the game. This is my first outside of my close friends, and I want to learn something. Maybe I am too stupid to know when I am lost, but I want to play to my end.
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  #9  
Old August 20th, 2007, 09:19 PM

Tequilich Tequilich is offline
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Default Re: Scorned Land

Ry'leh still has far to go before he can claim victory... Does he even have a land base of operations yet? Acro and Marv are prob going to have to do most of the hard work of taking him out. Get ahold of me if you REALLY NEED a magic item to tackle the aliens.
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Old August 20th, 2007, 11:02 PM

CUnknown CUnknown is offline
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Default Re: Scorned Land

Yeah, no way we're giving up yet, Nikolai! I have coastal provinces adjacent to him as well, although I don't have much underwater ability at the moment.

As far as I know, he doesn't have any land provinces. He's entirely ocean-based and is betting that we can't all team together to take him out underwater, apparently.

Does anyone -not- have provinces adjacent to him?

Honestly, though, I do think the best way to defeat his strategy is just to dispel it. I have 30 gems I can devote to a dispel (although I can't actually cast a dispel myself). Whoever has the highest astral caster should be the one we give our gems to. Maverni? Arcosephale? Who's got it? Clearly, we should be able to get a starshine skullcap, crystal coin, and Ring of Sorcery to the person who's going to do the Dispel. That's +3. Someone probably has a level-4 astral caster, so that would be level 7 total.

I think first we should try a cheap 40-gem dispel to see how many gems he's got tucked away in it. I mean, the thing costs 150 gems just by itself. If that fails, we all pool up like 400 gems and get rid of it. When he re-casts it, we do the same thing. If he knows we're going to dispel it, he's not going to keep casting it at 150 gems a pop.

Do people think that's a good idea, or would you rather do an underwater assault from all angles?
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