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				August 20th, 2007, 06:20 PM
			
			
			
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 Private |  | 
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				 Re: Chupacabra - EA game for newish players - sign 
 the resented turn didn´t work either.
 looks like a allready played turn 32 and when i click on "continue where i left" or "redo.." the game crashed with error msg "bad lnr"
 
				__________________the fate of us all
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 when time stands still
 in the iron hill
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				August 20th, 2007, 06:35 PM
			
			
			
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 Lieutenant Colonel |  | 
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				 Re: Chupacabra - EA game for newish players - sign 
 lnr? I'll take a look at things when I get back tonight. I don't run llamaserver, so I'm not sure what I can do, but I do have several things I think I might do.
 Private message me your email address. I'm going to have the server send me a copy of the turn, and take a look at it.
 
 Afterwards, I'll need to point it back towards you.
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				August 20th, 2007, 10:02 PM
			
			
			
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 Corporal |  | 
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				 Re: Chupacabra - EA game for newish players - sign 
 Hi all. It is a damn good thing the turn was delayed or I would have staled. Is anyone else interested in moving to 48hr QH? |  
	
		
	
	
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				August 20th, 2007, 11:00 PM
			
			
			
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 First Lieutenant |  | 
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				 Re: Chupacabra - EA game for newish players - sign 
 Compromise on 36? |  
	
		
	
	
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				August 21st, 2007, 12:20 AM
			
			
			
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 Lieutenant Colonel |  | 
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				 Re: Chupacabra - EA game for newish players - sign 
 There. I loaded up Pan's turn just fine. I'm manually sending it. Schaedelbaron, download it from the attachment I'm sending from my email, not the server's. Then, and only then, if it still refuses the turn, try deleting every file in the chupacabra folder, and then putting the llamaserver's email in the now empty chupacabra folder.
 Let me know how it goes.
 
 I'll be delaying hosting a little bit further, but the game will resume 30 hours as soon as Pan Shaedelbaron gets his turn working. It shouldn't be long now.
 
 I'll happily adjust to a new time schedule, but I'll wait for you to discuss it, first.
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				August 21st, 2007, 04:16 AM
			
			
			
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 First Lieutenant |  | 
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				 Re: Chupacabra - EA game for newish players - sign 
 If we have to change the time, I'd rather see a 36. 
				__________________Power is an illusion...
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				August 21st, 2007, 04:27 AM
			
			
			
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				 Re: Chupacabra - EA game for newish players - sign 
 36 seems to be ok. |  
	
		
	
	
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				August 21st, 2007, 04:43 AM
			
			
			
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				 Re: Chupacabra - EA game for newish players - sign 
 I'm good with 36. |  
	
		
	
	
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				August 21st, 2007, 05:31 AM
			
			
			
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				 Re: Chupacabra - EA game for newish players - sign 
 finally it works    
36 is good for me too
				__________________the fate of us all
 lies deep in the dark
 when time stands still
 in the iron hill
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				August 21st, 2007, 01:21 PM
			
			
			
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 Lieutenant Colonel |  | 
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				 Re: Chupacabra - EA game for newish players - sign 
 So, which one was it, Shaedelbaron? The first method I suggested or the second?
 Izzyz: If you can sweet talk them into 48, then I'll tweak it to that. Or need an individual freeze. If it looks like you'll have trouble every turn meeting the deadline, PM me. I'll see if I can work something out.
 
 In the meantime, it seems there is general consensus for 36, so I'm boosting the time up.
 
 And that'll be 150% time to get in your turn over the starting 24 hrs. Referring to llamabeast's first post for inspiration, we might ramp up to 48 hour turns in a dozen turns or so.
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