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  #1  
Old August 21st, 2007, 04:43 AM

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Default Re: Badlands Greenskins - Warhammer Nation

Normal or dire wolf, I'll have to have a look. Definitely not the Jotun wolf, no way the gobbos would be able to rein that thing in.

I might also tweak it a bit to make it match the rest of the units, but we'll see.

Here's the orc boy's attack animation.
Name:  544871-orcboth.PNG
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Last edited by lch; September 17th, 2008 at 10:24 AM..
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Old August 21st, 2007, 06:51 AM

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Default Re: Badlands Greenskins - Warhammer Nation

Goblin attack animation.
Name:  544887-gobboth.png
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I'm not entirely happy with just moving their arms like that, I'd like the attack frames to be a bit more dynamic. Maybe I'll come back to them later.
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Last edited by lch; September 17th, 2008 at 10:25 AM..
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Old August 21st, 2007, 07:08 AM
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Default Re: Badlands Greenskins - Warhammer Nation

Moving the whole sprite a pixel or two forward could help. The little jump makes it seem to actually move.
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Old August 21st, 2007, 07:39 AM

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Default Re: Badlands Greenskins - Warhammer Nation

I actually did that already, but thanks for the tip.
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Old August 21st, 2007, 08:05 AM
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Default Re: Badlands Greenskins - Warhammer Nation

Hard to tell when there's no dividing line between the squares. Good work, and good luck with the rest of them. I doubt I'll be able to offer as much advice for the next few weeks, though.
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Old August 21st, 2007, 12:37 PM
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Default Re: Badlands Greenskins - Warhammer Nation

For sure I wouldn't dare a remark before I could do at least half as good. I'm longing for a good Waagh.
I wish okiN will not get bored before having finished.(since I most probably would...)
May Gork and Mork assist you in your hard work.
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Old August 21st, 2007, 02:07 PM

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Default Re: Badlands Greenskins - Warhammer Nation

I've finished the boar boy. Here he is, mounted on a shrunken Fay boar.
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Last edited by lch; September 17th, 2008 at 10:21 AM..
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