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August 22nd, 2007, 09:07 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
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Thanked 5 Times in 4 Posts
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Re: New Map: 3Isles
I've looked at the water heavy map in Paint.net... Not the game, though I will when I can.
I like it, but have a couple of thoughts to throw out- though they are just brainstorms, not carefully considered. Take them with a grain of sea salt
One, connect all the port cities via whatever map command or something.
On the eastern continent, on in the inside of the 'C', the sea provinces are too small for sailing. If you took the area covered by those three small provinces and made it only two sea provinces, perhaps divided on that forest province, it would make sailing a useful to that area, where currently, the north and south shores can only sail one province's distance. If you want three provinces, then maybe just move the northern line to match up with the farmlands? and the southern just a bit above the river. On the other hand, there's no reason people _have_ to be able to sail there, but the mountains would make it rather hard to approach that area from the south.
Between the north and south western islands, there are three provinces they can sail over. Between the north west island and the easter island, theres only one province to and from which they can sail, which makes it more defensible. The same for the southwest and eastern.
Now if I miss something because I'm only looking at the image file... I'll find out around midnight.
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August 22nd, 2007, 11:42 PM
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Corporal
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Join Date: Jun 2007
Posts: 181
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Thanked 12 Times in 8 Posts
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Re: New Map: 3Isles
About the Port-connections:
In the inner area, the northern two ports are connected with each other and the two southern are connected, too. That's why it isn't to necessary to sail over this, too.
The outer 3 ports are connected as a triangle.
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August 23rd, 2007, 01:43 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
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Thanked 5 Times in 4 Posts
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Re: New Map: 3Isles
That's good. I've downloaded the new map now, and am taking a peek.
It seems some of the provinces I would have expected to be swamps and forests aren't. I'll double check against the original map and get back to you later.
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August 23rd, 2007, 02:30 AM
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Corporal
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Join Date: Jun 2007
Posts: 181
Thanks: 2
Thanked 12 Times in 8 Posts
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Re: New Map: 3Isles
Uh, of course I'm dumb. It is not "some" provinces - See was the only terrain-feature I had set. Fixed.
Despite the danger of producing unnecessary traffic I have now made a 3rd version, I personally like best.
The 3 maps should all have terrain, neigbours and "nostart" set, I guess 1 or 2 small mistakes will very likely still be in it but overall it should be done.
(Untill then, I should get some sleep, so that I don't continue to make mistakes like that)
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