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  #1  
Old August 23rd, 2007, 07:58 PM
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Ace_Garp Ace_Garp is offline
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Default Re: New Mod: Drives \'R\' Us

You're being a bit prolific at the moment with these mods aren't you!
Makes it hard to keep updating my ModList thread ;-)

Not played it yet, but I'm sure it'll be good; and hey - it's another Mod for WW, and that's 'always' a good thing.

This Mac update has really spurred some life into this game.
Does yours still not work?
Mine seems fine on both Macs (G4 500MHz PowerMac, and G4 1.5Ghz PowerBook, both with Mac OS X 10.4.10)
  #2  
Old August 23rd, 2007, 08:28 PM

sgqwonkian sgqwonkian is offline
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Default Re: New Mod: Drives \'R\' Us

Yes, I'm spending way too much time working on mods... and I expect it will continue. My wife got offered an incredible new job making 20% more than the two of us had combined before, so we moved 1200 miles and I went from full-time management to part-time work-from-home. My work week is nearly 35 hours shorter than it used to be, and I haven't been living here long enough to qualify for in-state tuition... so I guess I'm modding to fill time.

I've started on Weirdessey (that's the oddyssey and illiad-inspired mod) but it doesn't have enough content to upload yet. I've almost got a new update to the Sgqwonk ready, too... some additional music might spur me on there.

The patch refuses to cooperate with my mac ibook. So I reverse-engineered the parts of the patch I couldn't live without and worked them into some otherwise non-patch-reliant mods. I miss the Ravians, but at least I got to beat them twice before it stopped working, and there's just no-way to make them do their head-popping thing without the patch.

Probably I need to update my OSX and see if that fixes the conflict, but it'll have to wait till my wife's first paycheck... moving costs were a bit higher than anticipated. Not that I'm complaining, mind you, I mean, I am a "Kept Man" afterall...
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  #3  
Old August 28th, 2007, 10:37 PM

koppit koppit is offline
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Default Re: New Mod: Drives \'R\' Us

You should set up a site, maybe you can write a more in-depth tutorial about creating new weapons, and what variables do what (Instead of PAR0 PAR1 etc. it could be explained?). I mean, the minefield that was added is just genius.

You seem to have figured out a lot in a short period of time
  #4  
Old August 29th, 2007, 07:06 PM

sgqwonkian sgqwonkian is offline
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Default Re: New Mod: Drives \'R\' Us


Koppit,

As much as I'd like to take credit and compliments, I think you're actually replying to the wrong modder.

I have not come up with a minefield. Don't even know which mod you're talking about - there must be some really cool mod out there that I haven't played enough of to trigger it.

I've only done a handful of weapons myself - they are code intensive. The master of weaponry in mods is probably Phlagm - his teleporting, hydra, and fractal weapons are ubercool. Check out his Even Weirder Worlds 0.86 if you haven't yet.

(For all I know, that could be the mod you meant to reply to... I only had access to it for a short time before my patch went screwy, so there could be mines hidden there somewhere.)
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  #5  
Old August 29th, 2007, 08:52 PM

lexicat lexicat is offline
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Default Re: New Mod: Drives \'R\' Us

The minefield is the (rilly cool) once-per-combat weapon in Even Weirder Worlds .86.

Lexicat
  #6  
Old August 30th, 2007, 01:46 AM

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Default Re: New Mod: Drives \'R\' Us

Gee, you guys are making me blush. Thanks! That minefield took forever to do. I was also going to do something like the stellar core fragment cannon with it, and make only one findable, but you don't know what pattern it'll deploy. I'll get to it eventually...maybe.

-Phlagm
  #7  
Old August 31st, 2007, 10:24 AM

koppit koppit is offline
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Default Re: New Mod: Drives \'R\' Us

ah sorry, I wasn't referring to you as the creator, but it was just an example of genius things that have been added to weirder worlds. I've been working on a heat seeking photon torpedo like the one in star trek, when general chang can fire while cloaked... nobody happens to know a flag that will let you do that by the way, do they?
 

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