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  #1  
Old August 27th, 2007, 05:42 PM
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Ferrosol Ferrosol is offline
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Default Re: MysteryMammal - EA game - recruiting

Set myself to AI after being pounded to death by ryleth they are pretty damn powerful underwater and i suppose it was just unfortunate that we both started so close together
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  #2  
Old August 28th, 2007, 06:36 PM

Micah Micah is offline
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Default Re: MysteryMammal - EA game - recruiting

The forges of Ulm are open and offering items of construction level 4 and lower for approx. base gem cost. PM for specific details, availability and price.
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  #3  
Old August 29th, 2007, 10:53 AM
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Default Re: MysteryMammal - EA game - recruiting

Paying 35 gold per water gem.
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  #4  
Old August 29th, 2007, 11:03 AM

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Default Re: MysteryMammal - EA game - recruiting

Baalz, I only just saw your comment a few posts up. That's interesting, I will try to take a look at that.
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Old August 29th, 2007, 11:06 AM

llamabeast llamabeast is offline
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Default Re: MysteryMammal - EA game - recruiting

Oh hang on, I don't understand the bug. Presumably if you send in a turn for the wrong game (let's say you intended to send a turn for game A but sent one for game B), it just accepts it as a valid turn for B and sends you a receipt back. How is it meant to know that you intended to send it a 2h for game A? Just run it past me again, I'm probably being a bit slow.
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Old August 29th, 2007, 11:22 AM
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Default Re: MysteryMammal - EA game - recruiting

Here's exactly the behavior I saw.
Take a turn for Dolphin, submit it correctly.
Receive receipt for Dolphin.
Take turn for Allegiance, accidentally include Dolphin's turn in reply rather than Allegiance.
Receive no receipt or problem notice.
Dolphin hosts correctly, Allegiance stales (I didn't notice that I never received a receipt until after the stale).

So, presumably at some point my Allegiance turn submission was rejected (it was the wrong nation, wrong era, wrong turn, etc.), but I didn't get a notice. Seems like you indicated I should get a notice if the turn was rejected, but I didn't so seems like a bug. Also, my suggestion above (which may not be necessary if you catch this type of error elsewhere) was to check that the attachment name "early_sauromatia.trn" matched the subject line "Dolphin, Sauromatia turn 21".
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Old August 29th, 2007, 11:35 AM

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Default Re: MysteryMammal - EA game - recruiting

Ah, now the thing is that the llamaserver doesn't look at the subject line at all. I always send my turns in with blank subject lines. It only works out what game the turn is for by looking at the file itself. So it has no way of knowing that you sent it a different file than you intended to.

As for the receipt I would be willing to bet that you received a second receipt for Dolphin, but didn't take any notice of it, assuming it was an erroneous repeat or something. Try it next time.

I'm not quite sure what change I can make to improve this situation. I don't want it to look at the e-mail's subject line you see, since that increases the faff factor for using the server significantly. Sending blank e-mails with just the attachment is very convenient.
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  #8  
Old August 31st, 2007, 12:34 PM

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Default Re: MysteryMammal - EA game - recruiting

Would it be possible to postphone or work with a 48hr hosting schedule over the labor day weekend?
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