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  #1  
Old August 27th, 2007, 09:07 PM
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Default Re: Suggestions for EA Pangaea (without Bless)

I have GOR a few of them. I would not recommend GOR the one big guy with the tentacle for a foot. His item slots were very limited He did make an acceptable thug though.
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  #2  
Old August 28th, 2007, 12:31 AM

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Default Re: Suggestions for EA Pangaea (without Bless)

The guys with two heads and three arms are amazing SCs, using the right items.
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Old August 28th, 2007, 04:45 AM
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Default Re: Suggestions for EA Pangaea (without Bless)

I have had luck with order 3 production 3 growth 3 magic 1
high dominion blood fountain. Forget about Maenads, you will never see one. Mass a mix of War Minotaurs regular with longbow centars for support, and rush. Use the growth 3 with the blood guys to offset the cost of blood hunting.
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Old August 28th, 2007, 05:05 AM
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Default Re: Suggestions for EA Pangaea (without Bless)

I like maenads a lot, since its the whole theme of pangaea i guess. With turmoil3 you have crazy amounts of maenads pretty early in the game.
I just cant really use them right except sending wave after wave

the blood magic is a good idea, but with only blood 1 mages around its kinda hard to get it going. The gorgon folkett suggested seems pretty awesome though
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Old August 28th, 2007, 09:50 AM
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Default Re: Suggestions for EA Pangaea (without Bless)

You can have it all if you want, maenads, gorgon, E9 N6 bless, decent scales, rapid early expansion. Just experiment with pretender design. Obviously you are going with the gorgon...

Those revelers that Folket highlighted are indeed excellent for early expansion.

Does having revelers/Pans in the same province increase maenad production? I recruited my 1st Pan and had up to 10 revelers in the same province with turmoil 3, I got over 30 maenads in 1 turn. Or did I just get lucky?
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Old August 28th, 2007, 09:58 AM
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Default Re: Suggestions for EA Pangaea (without Bless)

no idea, but if so it would be pretty awesome! you can get some maenad factories going
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Old August 28th, 2007, 10:07 AM

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Default Re: Suggestions for EA Pangaea (without Bless)

Even if you pull revelers out of the capital right after you make them, they do kick out a bit of unrest. Building 10 or so a turn, I was usually around 3-7 unrest. Tax at 90% took car of it, but it did cut into income.
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