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August 28th, 2007, 05:54 PM
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Corporal
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Join Date: Oct 2006
Posts: 167
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Thank you, invaders
Cloud Trapeze.
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August 28th, 2007, 05:56 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Thank you, invaders
Dome of Flaming Death.
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August 29th, 2007, 01:24 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Thank you, invaders
I just defeated Bogus with 4 casulties. 1 commander, 3 statues. Its times like these that remind me why I like Agartha.
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August 29th, 2007, 05:33 PM
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Corporal
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Join Date: Oct 2006
Posts: 167
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Thank you, invaders
The castle is mine, your cyclops is dead.
You have chosen a bad castle to defend yourself in.
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August 29th, 2007, 06:12 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Thank you, invaders
Who said I chose it? Remember, I stalled earlier, and got stuck there. Still, it is a valid kill, because I did have time to prepare defense though I was stuck in a position not of my choosing.
That said, I want to see the replay, and see if I gave myself some stupid battle lineup that promoted my death.
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August 30th, 2007, 01:26 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Thank you, invaders
I'm never taking misfortune 2 again, even with order 3. I'm in the middle of a war and I'm hit by barbarians and knights and bogus... Well... on I go. Why people like the order misfortune combo I just cannot comprehend.
Will I take your capital before you catch up with me?
Is there anything earth mages can do against ethereal, lucky, high defense angels? Will I figure it out in time?
Next time on:
The conquest of Agartha.
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August 31st, 2007, 10:40 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Thank you, invaders
I'd appreciate a slower game. Both long term and for this labor day weekend.
Until Tuesday, could we set the game to a 48 hour cycle?
And after that, 30 hour, maybe?
Edit: I'm impressed. Opposition = hurt. So much for my sentinels... Important lesson.
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