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				August 30th, 2007, 12:47 PM
			
			
			
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 Major |  | 
					Join Date: Oct 2006 Location: Bern, Switzerland 
						Posts: 1,109
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				 Re: Turn timer 
 hosting is posphoned for 2h |  
	
		
	
	
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				August 30th, 2007, 02:32 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Dec 2005 Location: Everywhere 
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				 Re: Turn timer 
 Edit: redundant. 
				__________________Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
 Ut est meus fortuna.
 
 
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				August 30th, 2007, 03:28 PM
			
			
			
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 First Lieutenant |  | 
					Join Date: Aug 2007 Location: Honolulu HI 
						Posts: 785
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				 Re: Turn timer 
 Oh darn I missed my turn by 10 mins. Sorry for the hold up guys. 
				__________________Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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				August 30th, 2007, 06:36 PM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: May 2007 
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				 Re: Turn timer 
 No problem, Cor2. Though I might suggest a change to a 26 or 30 hour turn cycle to avoid turn deadlines creeping earlier and earlier, Hadrian II |  
	
		
	
	
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				August 31st, 2007, 12:24 AM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Dec 2005 Location: Everywhere 
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				 Re: Turn timer 
 Time zones are an annoyance though, aren't they...I usualy do turns either when I wake up, or 5-10 minutes after hosting during the day, so I'd obviously prefer the shortest possible turn timer. OTOH, No-one enjoys stales, so I guess if its necessary I'd vote for pushing the timer to 30ish.
 
				__________________Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
 Ut est meus fortuna.
 
 
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				August 31st, 2007, 04:06 AM
			
			
			
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 First Lieutenant |  | 
					Join Date: Aug 2007 Location: Honolulu HI 
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				 Re: Turn timer 
 I am okay with leaving the timer where it is. I missed my turn simply because I missed it in my email. I don't think it will happen again. 
 If somebody needs it extended I am fine with that too. Just don't do it on my account.
 
				__________________Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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				August 31st, 2007, 05:02 AM
			
			
			
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 Major |  | 
					Join Date: Oct 2006 Location: Bern, Switzerland 
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				 Re: Turn timer 
 As said in the game description, as soon as 3 people want a longer turn duration, i will extend it. |  
	
		
	
	
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				August 31st, 2007, 10:46 AM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: May 2007 
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				 Re: Turn timer 
 While I had my suggestion... I think I don't need longer turns yet. Each is going fairly quick. |  
	
		
	
	
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				August 31st, 2007, 02:50 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Dec 2005 Location: Everywhere 
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				 Re: Turn timer 
 Whos all at war? I need to find someone week and already engaged to drown in endless waves of shamblers. 
				__________________Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
 Ut est meus fortuna.
 
 
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				August 31st, 2007, 06:14 PM
			
			
			
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 First Lieutenant |  | 
					Join Date: Aug 2007 Location: Honolulu HI 
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				 Re: Turn timer 
 Ha Ha! Umm I think Argatha is at war and weak. Throw the shamblers at them  
				__________________Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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