|
|
|
 |

September 2nd, 2007, 06:25 PM
|
 |
Major General
|
|
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
|
|
Re: Placeholder for new Megagame - Evermore
Homer's system would potentially work, of course, but I think that the 5000 pop/round draft worked surprisingly well, and see no reason to fiddle with it.
I can try making a wrap-around map using GIMP and then let Szumo fiddle with it. The maps are generally quite pretty, but I'm not sure how well his map-reader will deal with them.
I attached the example output of the default "Render Map" functiom fromp GIMP as a jpeg; obviously the real map would be much bigger, just for starters. My knowledge of scheme scripting is not outstanding, but I can figure out this script well enough to modify it, I believe.
- How many pixels should the map be? Square?
- What portion of the actual area should be water? What portion mountains?
- I have to add farmland, swamps and wastes as a new layer. How much of each, and should they / can they overlap with any mountains?
- What color scheme do we want?
I'm also working on a mod to add 11 custom nations to a megagame. There are more than 11 mod nations in existence so I'd like to combine and revise a bunch of them, mostly have permission from the mod authors.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
|

September 6th, 2007, 02:56 PM
|
 |
Major General
|
|
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
|
|
Re: Placeholder for new Megagame - Evermore
I was thinking about the amount of water on the map in light of how Perpetually developed. I'm feeling like the next game perhaps needs significantly less water as the two greatly dominating nations are *sharing* the water. Winning would be a certainty (rather than a high probability) if one conquered the other - without ever really having to leave the water. Water nations are at too much of an advantage underwater to be able to win without ever leaving it IMO. If we're going with 15 provinces per player it should be more like 10 water and 5 land for each water player since they really are intended to have to fight their way above water at some point for the win.
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
|

September 6th, 2007, 03:57 PM
|
 |
Colonel
|
|
Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
|
|
Re: Placeholder for new Megagame - Evermore
Quote:
Baalz said:
I was thinking about the amount of water on the map in light of how Perpetually developed. I'm feeling like the next game perhaps needs significantly less water as the two greatly dominating nations are *sharing* the water. Winning would be a certainty (rather than a high probability) if one conquered the other - without ever really having to leave the water. Water nations are at too much of an advantage underwater to be able to win without ever leaving it IMO. If we're going with 15 provinces per player it should be more like 10 water and 5 land for each water player since they really are intended to have to fight their way above water at some point for the win.
|
There is definitely too much water in Perp - which is my fault and is having a huge effect on the game (though to be fair no one complained about it until we started even though the map was available). The new map will have significantly less. Perp has 1000 provinces which should equate to 16.1 provinces per player. However water nations (7.5) are allocated over 21.2 water provinces per water player while land nations were allocated only 15.4 land provinces per player. Not good.
Personally I'd rather just see the ratio fairly distributed (16-15 for everyone) and see how that works. I think 10 would be way too harsh. After all there are number of land nations that can easily take and hold water provinces.
|

September 6th, 2007, 04:38 PM
|
 |
Major General
|
|
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
|
|
Re: Placeholder for new Megagame - Evermore
Oh things are always clearer in hindsight, no worries on not thinking of everything.  Perhaps 10 would be too harsh, I don't really know. My thinking was that water nations are at a significant advantage if they're allowed to stay almost completely in the water and they're (with the possible exception of EA R'yleh) at less of a disadvantage on land than any land nation is in the water so it makes more sense to force them onto land than to force land players to fight them in the water. Since land nations tend to avoid picking fights with the water nations until late game they have the leisure to cherry pick the land fights they want to engage in. The competition on land in Perpetuality seemed to be *much* stronger which I'm sure was in large part due to the province count, but part of it was just that there were more hungry players, more borders to defend, and more scheming. Ah well, I was thinking about trying to snag MA R'yleh this time around anyway, dunno what I'm complaining about. Makes sense to try it with an even count to see how that works out.
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
|

September 6th, 2007, 04:52 PM
|
Corporal
|
|
Join Date: Aug 2007
Posts: 50
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Placeholder for new Megagame - Evermore
I agree with Baalz for this one..
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|