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September 4th, 2007, 10:19 AM
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Second Lieutenant
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Join Date: Apr 2007
Posts: 440
Thanks: 16
Thanked 6 Times in 4 Posts
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Re: Game: Star Fall (open)
Quote:
You yourself (Marignon) are pretty powerful and I have yet to do more than merely scratch you.
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That's because I've managed to dodge your biggest armies a few times, nothing more. I can't hold your zomg 7k and growing fast army at bay with my army of zomg 1,3k and growing pretty slowly. I've won like 1 battle, while you've won all the rest. ;p You don't even need a strategy, all you need to do is come in with your insane undead rush army and it's laik instalose.
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Thats because you and Ulm are the only ones fighting me. I have yet to attack anyone yet. Theres no need, everyone just attacks me and I defend myself.
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So Jomon, who asked me to attack you, quit fighting you? And Abysia is not fighting you? Sounds "nice". Hey Meglo, I think I found someone to give my gems to when I lose, since all the rest of these guys are PANSIES. At least Ulm tried until he got hacked into shreds. :/
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September 4th, 2007, 02:01 PM
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Sergeant
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Join Date: Oct 2006
Location: Bay Area, CA. USA
Posts: 220
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Game: Star Fall (open)
By the numbers, Ermor is tough, yes. But being as they are underwater and many of us don't have amphibious capabilities, and even with items our troops have disadvantages, I'd say R'lyeh has more defensive staying power.
My line of heavily guarded coastal provinces with mage support, who of course are just sitting there because they cannot attack is testament to that.
Wind Guide = lifesaver.
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September 6th, 2007, 10:02 PM
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Second Lieutenant
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Join Date: Apr 2007
Posts: 440
Thanks: 16
Thanked 6 Times in 4 Posts
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Re: Game: Star Fall (open)
I'm going to go away on Friday and come back on Sunday, so if there's gonna be a turn I might stale, could the turn be postponed a little? Pretty please!
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September 7th, 2007, 03:38 AM
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Sergeant
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Join Date: Dec 2003
Posts: 214
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: Game: Star Fall (open)
I AI'd Ulm cuz they were about to stale again.
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September 7th, 2007, 02:56 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Game: Star Fall (open)
A dangerous breakaway cult of Ermor priests have taken over province Acyste(51), directly neighbouring Arco's capital.
Ermor has no control over this dangerous cult and his not responsible for any actions they take in the area.
Should any of the neighbouring powers, Arco, Pangaea or C'tis seek to eliminate them feel free to do so.
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September 7th, 2007, 09:44 PM
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Sergeant
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Join Date: Oct 2006
Location: Bay Area, CA. USA
Posts: 220
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Game: Star Fall (open)
Hail friends. Just a head's up that I have set Man to computer controlled. I missed a turn recently because I have been busy and the commitment required to keep things up is more than I have. Also, I am friendly with my two land-based neighbors and don't want to attack them, and R'lyeh is coming after me (and only me, since they are completely safe in the water) hard, and since I have no amphibious ability, and cannot counterattack, basically were I to continue I'd just have to create troops, send them to the coast, fight off R'lyeh. Defend. Fight off R'lyeh again. Get beaten. Send another army up to take the land back again. Lather. Rinse. Repeat. For weeks. Not so much fun, especially when I don't hardly have any time to play anyway.
Midgard and Pan: feel free to take my territories. To the host, thank you for running this great game!
Good luck everyone!
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September 8th, 2007, 12:26 AM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: Game: Star Fall (open)
Wow, that changes this game immensely (for me and Pan anyway). Sorry to see you bow out Stryke.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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