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Old September 4th, 2007, 10:31 PM

quantum_mechani quantum_mechani is offline
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Default Re: Well...talk about an intimidating game!

Quote:
Chris_Byler said:
PoD is weak to undead slaying weapons/spells (a couple sauromancers on eagle eyes, dust to dust x4 can really ruin his day, to say nothing of thugs with herald lances or flambeaux) and IIRC has fewer HP than the titans. Cyclops is weak to Vision's Foe, eye shields and assassins with magical eyes (and sometimes poison, since as an earth mage he is likely to cast invulnerability whether it is scripted for him or not).
Both PoD and Cyclops have plenty of built in abilities to compensate for these minor weaknesses. Just for starters, they each get an elemental resist that your basic titan would lack. I have yet to ever see the single eye on a cyclops specifically made use of by an enemy player (most of those counters if they worked well would work almost as well vs something with 2 eyes), and the fewer HP on PoD is extremely minor compared to the fact that it has 0 enc, built in armor, fear +10, and flying. Actually the defining characteristic of both the PoD and Cylops that make them usable as awake gods as opposed to all the normal titans, is the combo of starting armor and fear. With that and a good number of HPs, all they need is awe from dominion and they are good to go.

Compare that to your typical titan, you have to wait at the very least for some kind of armor (either a buff or item), then it's still quite risky unless you manage to get them fear or a damage shield. And even then, chances are they are a cyclops or PoD would still have the abilities and stats advantage.

Ritual casting gods is a potential niche, but one that in practice tends to be extremely small. Spells powerful and useful to need them tend to take so long to get to you can easily get the boosters items need to reach them by then.
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