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September 5th, 2007, 08:29 PM
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Private
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Re: Riots?
All the more reason to keep that aspect of the game included.
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September 5th, 2007, 09:01 PM
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Shrapnel Fanatic
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Re: Riots?
What aspect? The poorly designed troop system that has no real purpose for the various hulls beyond bigger is better? A system with a real differentiation between infantry and tanks would still inherently make infantry better for policing...
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September 5th, 2007, 09:13 PM
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Re: Riots?
Yes, I totally agree. That would be good. The ground combat system is underdeveloped, to be sure. It has been for at least a few iterations of the series (having only really seen the game since 3 and on).
But, given that there are a limited number of troop types, it's better to give some purpose to the smaller troop types later in the game, and one example of such a purpose that currently exists is policing worlds.
However, removing this purpose and modding the game so that large troops are better in addition to the other advantages they currently enjoy, which is clearly what you were describing as a deisrable change, would be undesirable for the reasons I have already given. Now, if you'd like to rework ground units and combat entirely, that sounds good to me, but it wasn't what we were talking about previously.
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September 5th, 2007, 09:35 PM
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Shrapnel Fanatic
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Re: Riots?
Wtf? I never posted a desire to make large troops better at policing...
Note that it is impossible to modify exactly how troops affect happiness; all we can do is change the parameter for how much a troop affects happiness in happiness.txt. There is no way to change it to check for troop size or something other than just the number of troops.
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September 5th, 2007, 09:56 PM
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Re: Riots?
That's not how I took your post here:
Quote:
This is an issue with how the stock game is set up, with bigger almost always being better. For regular (combat) usage, it doesn't make any sense to build small troops when you have larger available. For policing purposes, it doesn't make any sense to build big troops. The data setup has some diametrically opposed goals.
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It seemed, by extension, you were saying that it would only be logical that bigger be better in this area so as to be consistent with the rest of the game. If you say that isn't so, then I must have been mistaken, and that isn't the case...my bad!
To which I will hasten to add that it would be wonderful if the ground combat were more...varied? That much it's clear (now at least, heh) we agree on. Maybe someday, after I get the fun of playing the actual game out of my system, I'll take a crack at it.
But seeing as how I'm just starting with 5...don't hold your breath.
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September 5th, 2007, 10:20 PM
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First Lieutenant
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Re: Riots?
Couldn't the <Planet Population Happiness> ability be used as a means to give troops different ways of affecting planet happiness?
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September 5th, 2007, 11:40 PM
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Shrapnel Fanatic
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Re: Riots?
You know what they say about assumptions... when you assume, you make an a** out of u and me.
(this was a tongue-in-cheek joke)
"Couldn't the <Planet Population Happiness> ability be used as a means to give troops different ways of affecting planet happiness? "
That depends on whether or not it stacks in SE5, and whether or not you can actually get troop abilities to affect the planet. Anyone want to test it?
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September 6th, 2007, 12:15 AM
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Re: Riots?
Hmm...so much for apologizing.
And, actually, that wasn't an assumption, it was a conclusion based on words you wrote. It was also a logical one; as clearly shown in the quote, anyone with more than half a wit could easily infer that from what you was said, in that context.
Of course, those with better than half a wit might also be able to communicate their thoughts unambiguously enough that such misunderstandings don't occur. And in that same light, only a half-wit would fall back to such a clicheed insult as "you know what they say about assuming" when they get their hackles up. Christ, my mom talks like that. You flame like my mom.
Next time, man up and accept the apology. It'll save me the trouble of having to school you on napalm and manners in front of a community that otherwise holds you in good esteem.
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