Re: SE5 Beta History 1.51
Yah, Population Minister on and then put ship under Minister control.
I found something that might show how this is related to the Balance Mod. Looking in DesignTypes.txt from the BalanceMod v105+, I found that Kwok's renamed the design type for Population Transort from the original 'Pop.Transport', like the one you see in my screenshot, to 'Population Transport'. Alas, the theory is then that the game doesn't recognize 'Population Transport' and thus wont move that ship.
A fix would then be to rename it back, inside the DesignType.txt file, or changing the ShipOrders script file to recognize 'Population Transport' instead of 'Pop.Transport'.
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