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September 8th, 2007, 11:38 PM
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Sergeant
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Join Date: May 2004
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Re: quicky update
work is progressing, i have something now that allows for the overall land percentage to be more or less specified. i have to run some tests to figure out a few constants in my algorithms, but things are looking good. maybe some screens soon.
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October 12th, 2007, 07:24 PM
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Sergeant
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Join Date: May 2004
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Re: quicky update
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October 12th, 2007, 08:53 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
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Re: quicky update
Those look cool. Kinda TRON. Keep that look as an option in the final version  (you'd have to swap borders and province centers I think).
Keep up the good work, and thanks for the update PB!
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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October 27th, 2007, 07:31 PM
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Sergeant
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Re: quicky update
so, finally been working on some graphical stuff, as i think i am fairly satisfied with the landmass generation algorithm. now, one of the nice things about c# is that it has a fairly good graphics library (at least for my purposes). what this means for you, is that you get to use textures in the maps. here is an example screen:

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October 27th, 2007, 08:55 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
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Re: quicky update
Now we're talking.
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October 28th, 2007, 04:37 AM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
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Re: quicky update
Lookin' good ph! 
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November 5th, 2007, 08:42 PM
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Sergeant
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Join Date: May 2004
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Re: quicky update
terrain types (plains, farms and such) are coming along. still a few quirks to work out, but the groundwork is done. here's a new screen:
* the mossy looking stuff is the texture i used for plains, no other terrain types in there yet, so it's just water, bare land and plains at the moment.
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November 8th, 2007, 07:41 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: quicky update
This is looking really exciting PH. Keep up the good work.
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