Quote:
Aezeal said:
So now I'll try to get the dots correct 100% first and THEN do neighbours etc...
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That's what you should do anyway. As explained earlier, the game is not human, is does not know in any way which provinces should be neighbors and which should not. It can only detect small one-pixel white dots. It will enumerate the dots, giving a number to each one it encounters going from down to the top, left to right or so. If you alter the position of one of those dots or add/remove some, then of course you'll perturb this enumeration, and the list of neighbors will become erroneous.