Re: Finite resources vs infinite resources
Actually it's not unlikely that in 50 years most of our natural resources will be depleted to the point where it's completely unproductive to mine what's left, so it's not THAT unrealistic.
Fun possiblity with limited resources games would be fighting over worlds, and the sense that your empire might 'run out' just like the universe, so it's a speedy battle to get more then the others, opening up options for necessity of mining asteroids.
Unfortunately mining asteroids is completely unproductive and not an option for the AI, I focus on getting infinite resources via those crystal solar thingies or value improvement plants, and the enemy has a depleted homeworld within 50 turns which makes him die in effect.
Versus humans it might be fun, balancing stripmining versus putting only 1 mine on such planets to prolong it's value.
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