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February 27th, 2002, 04:32 AM
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BANNED USER
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Join Date: Jul 2000
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Re: The lovable EEE
I ruthlessly exterminate the Eee every time I find them or drive them into an isolated corner and control them.
For some reason, thier peaceful ways make me look bad. So I kill some of them.
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February 27th, 2002, 12:41 PM
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Captain
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Join Date: May 2001
Location: Nairobi, Kenya
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Re: The lovable EEE
Ok, those answers help, especially in focusing my thinking. However, I still have some questions.
What will trigger the EEE AI into breaking treaties with someone else? Their overly friendly nature makes them the least likely to do so, but what can I do to encourage them? War is not an option. As pointed out, they are relatively large and the value of trading with them is substantial, which makes stopping the “bad” trade all that more important.
WP closers are well in the future for tech, so it makes the intel option the most promising. Let us see what we can do…
I guess I should have called this thread “Manipulating the Enemy AI to Upset your Human Opponents.” Any hints on how to manipulate the AI peacefully are welcome.
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February 27th, 2002, 01:21 PM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: The lovable EEE
Try "communication mimics" on them. This intel operation is quite devastating.
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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February 27th, 2002, 06:50 PM
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General
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Join Date: Jul 2001
Location: Canada
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Re: The lovable EEE
Communications Mimic. Only does one thing 'I declare War'
Too bad. I wished it did more.
YOu could have a Partnership , maxed out trading and be brotherly and it is destroyed by the lowly Communications Mimic.
So use that against all your human enemies and computer players that the human players have relations with.
It can tick people off to .................
Personally I think the Communications Mimic should have a list of things to mimic at different costs.
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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February 28th, 2002, 07:39 PM
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Corporal
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Join Date: Dec 2000
Location: Procyon III
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Re: The lovable EEE
True, and it should be more expensive. Although in multyplayer games you can just tell the other person that it was a communications mimic.
__________________
Grand Admiral Dravis
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We are all bound by our experiences. They are the limits of our consciousness.
But in the end the human soul will ever reach for the truth...
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February 28th, 2002, 09:03 PM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Re: The lovable EEE
But if it was applied to your long Last AI friend, go and explain his battlecruisers that it all was communication mimic.
__________________
Let the game begin!
Green bug from outa space!
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