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  #1  
Old February 27th, 2002, 12:41 PM

Saxon Saxon is offline
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Default Re: The lovable EEE

Ok, those answers help, especially in focusing my thinking. However, I still have some questions.

What will trigger the EEE AI into breaking treaties with someone else? Their overly friendly nature makes them the least likely to do so, but what can I do to encourage them? War is not an option. As pointed out, they are relatively large and the value of trading with them is substantial, which makes stopping the “bad” trade all that more important.

WP closers are well in the future for tech, so it makes the intel option the most promising. Let us see what we can do…

I guess I should have called this thread “Manipulating the Enemy AI to Upset your Human Opponents.” Any hints on how to manipulate the AI peacefully are welcome.
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  #2  
Old February 27th, 2002, 01:21 PM
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Default Re: The lovable EEE

Try "communication mimics" on them. This intel operation is quite devastating.
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Old February 27th, 2002, 06:50 PM

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Default Re: The lovable EEE

Communications Mimic. Only does one thing 'I declare War'

Too bad. I wished it did more.

YOu could have a Partnership , maxed out trading and be brotherly and it is destroyed by the lowly Communications Mimic.

So use that against all your human enemies and computer players that the human players have relations with.

It can tick people off to .................


Personally I think the Communications Mimic should have a list of things to mimic at different costs.
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Old February 28th, 2002, 07:39 PM

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Default Re: The lovable EEE

True, and it should be more expensive. Although in multyplayer games you can just tell the other person that it was a communications mimic.
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Old February 28th, 2002, 09:03 PM

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Default Re: The lovable EEE

But if it was applied to your long Last AI friend, go and explain his battlecruisers that it all was communication mimic.
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