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September 13th, 2007, 09:35 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
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Re: New Map: Infinite Sands - Multiplayer Wraparou
Oops!
Sorry Zylithan, I had meant to post an explanation with it (thanks LP!), but I was distracted and when I came back to the PC I just hit submit.
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September 13th, 2007, 09:46 PM
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Sergeant
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Join Date: Aug 2007
Posts: 379
Thanks: 0
Thanked 1 Time in 1 Post
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Re: New Map: Infinite Sands - Multiplayer Wraparou
Thanks for the help. I'll get that right for my next map, whenever that comes. Feel free to leave opinions on this map whenever you get a chance to check it out, and I'll use them to make future maps better.
Thanks,
Z
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September 13th, 2007, 09:52 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: New Map: Infinite Sands - Multiplayer Wraparou
Looks nifty, but I'm currently overworked. It'll go on my list of must-tries. I've only had the chance to look at that thumbnail.
It might be all my RPG/SimAnt experience talking, but I feel there needs to be a giant, mighty, manslaying antlion in the center province devouring all who pass through.
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September 14th, 2007, 08:03 AM
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Private
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Join Date: Dec 2006
Posts: 18
Thanks: 0
Thanked 1 Time in 1 Post
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Re: New Map: Infinite Sands - Multiplayer Wraparou
Well, i tried it, and it "can't find a valid starting province".
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September 14th, 2007, 10:40 AM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: New Map: Infinite Sands - Multiplayer Wraparou
Halancar my guess would be he didn't disable water-based races and that is what you started with.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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September 14th, 2007, 11:30 AM
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Sergeant
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Join Date: Aug 2007
Posts: 379
Thanks: 0
Thanked 1 Time in 1 Post
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Re: New Map: Infinite Sands - Multiplayer Wraparou
Yeah, there are 8 preset land starts, as the map states in the description. If you are random or have random AI, it will crash if a water race is selected. Sorry about that.
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September 14th, 2007, 01:56 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: New Map: Infinite Sands - Multiplayer Wraparou
hey there are commands to change that Zylithan i't's not hard (even I foudn them already and implemented on my new map) I'll post an example but for more read the .doc files also for the race numbers needed
#allowedplayer 21#allowedplayer 22#allowedplayer 26#allowedplayer 46#allowedplayer 47#allowedplayer 48#allowedplayer 67
these ones allow only the water-races so you basically need the opposites.. you need to #allowedplayer all other races
(there might be better ways but I don't know em)
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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