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				September 13th, 2007, 09:35 PM
			
			
			
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 Colonel |  | 
					Join Date: May 2005 Location: Kansas, USA 
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				 Re: New Map: Infinite Sands - Multiplayer Wraparou 
 Oops!Sorry Zylithan, I had meant to post an explanation with it (thanks LP!), but I was distracted and when I came back to the PC I just hit submit.
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				September 13th, 2007, 09:46 PM
			
			
			
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 Sergeant |  | 
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				 Re: New Map: Infinite Sands - Multiplayer Wraparou 
 Thanks for the help.  I'll get that right for my next map, whenever that comes.  Feel free to leave opinions on this map whenever you get a chance to check it out, and I'll use them to make future maps better.
 Thanks,
 Z
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				September 13th, 2007, 09:52 PM
			
			
			
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 Lieutenant Colonel |  | 
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				 Re: New Map: Infinite Sands - Multiplayer Wraparou 
 Looks nifty, but I'm currently overworked. It'll go on my list of must-tries. I've only had the chance to look at that thumbnail.
 It might be all my RPG/SimAnt experience talking, but I feel there needs to be a giant, mighty, manslaying antlion in the center province devouring all who pass through.
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				September 14th, 2007, 08:03 AM
			
			
			
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 Private |  | 
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				 Re: New Map: Infinite Sands - Multiplayer Wraparou 
 Well, i tried it, and it "can't find a valid starting province". |  
	
		
	
	
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				September 14th, 2007, 10:40 AM
			
			
			
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 Lieutenant General |  | 
					Join Date: Sep 2007 
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				 Re: New Map: Infinite Sands - Multiplayer Wraparou 
 Halancar my guess would be he didn't disable water-based races and that is what you started with. 
				__________________ 
				Want a blend of fantasy  and sci-fi ? Try the total conversion Dominions 3000  mod  with a new and fully modded solar system map. 
Dragons wanted? Try the Dragons, Magic Incarnate  nation. 
New and different undead nation? Try Souls of Shiar . Including new powerfull holy magic. 
In for a whole new sort of game? Then try my scenario map Gang Wars .
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				September 14th, 2007, 11:30 AM
			
			
			
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 Sergeant |  | 
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				 Re: New Map: Infinite Sands - Multiplayer Wraparou 
 Yeah, there are 8 preset land starts, as the map states in the description.  If you are random or have random AI, it will crash if a water race is selected.  Sorry about that. |  
	
		
	
	
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				September 14th, 2007, 01:56 PM
			
			
			
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 Lieutenant General |  | 
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				 Re: New Map: Infinite Sands - Multiplayer Wraparou 
 hey there are commands to change that Zylithan i't's not hard (even I foudn them already and implemented on my new map) I'll post an example but for more read the .doc files also for the race numbers needed
 #allowedplayer 21#allowedplayer 22#allowedplayer 26#allowedplayer 46#allowedplayer 47#allowedplayer 48#allowedplayer 67
 
 these ones allow only the water-races so you basically need the opposites.. you need to #allowedplayer all other races
 
 (there might be better ways but I don't know em)
 
				__________________ 
				Want a blend of fantasy  and sci-fi ? Try the total conversion Dominions 3000  mod  with a new and fully modded solar system map. 
Dragons wanted? Try the Dragons, Magic Incarnate  nation. 
New and different undead nation? Try Souls of Shiar . Including new powerfull holy magic. 
In for a whole new sort of game? Then try my scenario map Gang Wars .
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