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September 14th, 2007, 02:10 AM
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Shrapnel Fanatic
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Re: Expanding Atmosphere Types
It would also decrease atmosphere contention with other races.
I could make domed colonies have more space like in FQM for SE4 to compensate. If I made domes impose a 70% reduction instead of 80%, it would more or less balance out. Assuming 100 medium planets, we have breathable facility space + domed space (reduced to facility count for stock 1000 kt all facility size):
20 x 10 + 80 x 2 = 360 stock 5 atm and 20% dome
10 x 10 + 90 x 3 = 370 proposed 10 atm and 30% dome
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September 14th, 2007, 07:16 PM
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Re: Expanding Atmosphere Types
Quote:
Fyron said:
It would also decrease atmosphere contention with other races.
I could make domed colonies have more space like in FQM for SE4 to compensate. If I made domes impose a 70% reduction instead of 80%, it would more or less balance out. Assuming 100 medium planets, we have breathable facility space + domed space (reduced to facility count for stock 1000 kt all facility size):
20 x 10 + 80 x 2 = 360 stock 5 atm and 20% dome
10 x 10 + 90 x 3 = 370 proposed 10 atm and 30% dome
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Might it be possible to do what we discussed eons ago in the beta forum -- make non-breathable atmosphere impose a maintenance penalty instead of a space penalty? That makes far more sense. Especially if you can have it affect population maintenance as well as facility maintenance.
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September 15th, 2007, 06:28 AM
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Shrapnel Fanatic
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Re: Expanding Atmosphere Types
Quote:
Baron Munchausen said:
Might it be possible to do what we discussed eons ago in the beta forum -- make non-breathable atmosphere impose a maintenance penalty instead of a space penalty? That makes far more sense. Especially if you can have it affect population maintenance as well as facility maintenance.
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Not without new functions, like "Get_Planet_Atmosphere_Type" or "Get_Planet_Is_Domed".
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November 16th, 2007, 02:45 PM
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Re: Expanding Atmosphere Types
Isn't there an Is_Planet_Domed function? I believe I saw it in the modding documentation.
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November 16th, 2007, 06:11 PM
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Shrapnel Fanatic
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Re: Expanding Atmosphere Types
It was added circa 1.58, after 9/15. 
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November 17th, 2007, 02:16 AM
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Re: Expanding Atmosphere Types
ah my eyes were not working I thought the post was dated yesterday oh well
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November 17th, 2007, 04:31 AM
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Re: Expanding Atmosphere Types
For those interested, the original discussion concerning atmosphere types has been resurrected over on se5.com, with certain usurpation of stock-type texture creation into a more broad array of texture types... ahem.
http://www.spaceempires5.com/en-US/node/4644
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