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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old September 14th, 2007, 12:58 PM

Sombre Sombre is offline
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Default Re: Map-in-Progress: Ye Olde Worlde

Very impressive. I really like your idea of creating both high and low province density versions - I really don't have much use for huge maps but it sounds like I can handle the smaller version.

Might I also suggest making a version which wraps both vertically and horizontally? The north and south poles in warhammer are much the same, with a chaos gate at each. I guess having Nippon and Cathay to the west of Lustria and the New World is also fine, since the warhammer world is based on our own.

Of course you can also make submaps by drawing a 'box' around the old world, or the southlands, or Lustria etc. That would allow for smaller quicker games to be played - the conflict between the lizardmen, skaven and dark elves, or the Nemesis crown campaign.

Couple of other things - my 'porting' of warhammer nations doesn't make your mods roughly based on them any less desirable - they are different enough that there's room for both (currently Skaven are warring with Sanguinia in an ongoing mod MP game). For example if I made Vampire Counts, it would still be pretty different from Snguinia and I could see the two being played in the same game quite readily.

The other thing I wanted to ask is if you were planning on doing a quick update job to bring your dom2 mods over to dom3. I had a quick look over them the other day and I think with minimal work they'd fit right in as quality dom3 nations. If you don't want the hassle of updating them, I can do dom3 updated CBM versions of them, if you're ok with that. Choice is yours :]

Oh and very glad you liked the Skaven. Your mods were a big inspiration to me as I started off modding and they're still some of my favourites.
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