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View Poll Results: Is clam-spamming too powerful?
Yes, always, the astral gems are too damn good, especailly at the current price! 4 4.55%
Yes, but only in long games. 29 32.95%
Yes, but only sometimes, e.g. for patala, who also get easy hammers, or with wish, or alteration sites etc etc. 5 5.68%
They're about right, and shouldn't be changed. 29 32.95%
No, their utility is balanced by the research investment/cost in mage time/gem cost or whatever, especially if you want to wish (or other high level spell-spam.) 16 18.18%
No, they're no longer worth the investment/bother, especailly now tha I need nature/water mages to get them. 5 5.68%
Voters: 88. You may not vote on this poll

 
 
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  #31  
Old September 14th, 2007, 05:13 PM

Ewierl Ewierl is offline
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Default Re: Poll: Is Clam Hording Too Good?

Quote:
Micah said:
indy commanders are really cheap and don't really do much researching, so any research penalty tied to clams is just going to result in a near-negligible nerf (in the form of a 40 gold commander cost and a less-than-3g upkeep, less if you have scouts instead of commanders) and a lot more micro
Would it be possible, I wonder, to have Clams only function on mages? With that rule, the research penalty would be a reasonable little fix.

I'm playing with Patala right now in SP, and the clamming is utterly ridiculous. A tiny bit of luck in getting water gems, and by a dozen turns in you can pound out a clam every turn.
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