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				September 17th, 2007, 11:07 AM
			
			
			
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					Join Date: Jan 2007 Location: Poznań, Poland 
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				 Re: Potential Map 
 Perhaps some people would rather know at least how many land and water provinces will be there before they design their pretenders... |  
	
		
	
	
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				September 17th, 2007, 11:24 AM
			
			
			
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					Join Date: Sep 2006 Location: Memphis, TN 
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				 Re: Potential Map 
 I actually fall into that group. |  
	
		
	
	
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				September 17th, 2007, 12:32 PM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: May 2007 
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				 Re: Potential Map 
 I plan on pushing out a final map by Tuesday-Wednesday. I'll have to fix some other things. I don't know exactly what the water's going to look like. But I will tell you my plans.
 Plan A: Left lake 10-12 water provinces. Right lake 10-12.
 
 If I can't comfortably shrink the right lake, then plan B
 
 Plan B: Left lake shrunk to six, unstartable (for either R'lyeh or Atlantis), and right lake mostly as is, with a few small cuts.
 
 I much prefer Plan A. But anyways, there's a few potential problems I need to take care of. The northeastern most portion of land is all no-start, for instance, and not really connected to the mainland. Either a sailing nation (other than Atlantis) needs to be there (Who sails late era?) or I need to create ports/connections, or we've just increased the power of whatever amphibious nation starts there.
 
 So... fixed starting position for Marignon or ports (draw connections) or both? Probably ports alone, so as to make it accessible to invaders or land-bound nation.
 
 For starting points is the rule of thumb four connected provinces, or three?
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				September 17th, 2007, 02:55 PM
			
			
			
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					Join Date: Oct 2006 Location: Bern, Switzerland 
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				 Re: Potential Map 
 
	Quote: 
	
		| Lazy_Perfectionist said: For starting points is the rule of thumb four connected provinces, or three?
 
 |  The count is not as important as the ressources you can get, 2 mountains and a farmland are much better than 6 deserts. |  
	
		
	
	
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				September 17th, 2007, 03:02 PM
			
			
			
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 Major General |  | 
					Join Date: Jan 2004 Location: Columbus, OH 
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				 Re: Potential Map 
 Lazy, you do know that only R'yleh starts in the water. Even if there are multiple water starting locations, Atlantis always starts on land.
 Jazzepi
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				September 17th, 2007, 03:19 PM
			
			
			
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					Join Date: Jun 2007 Location: Atlanta 
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				 Re: Potential Map 
 Hi all!  I would be happy to join as C'tis.  Just tell me if I'm in and when you'd need a pretender. |  
	
		
	
	
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				September 17th, 2007, 03:55 PM
			
			
			
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 Colonel |  | 
					Join Date: Dec 2006 Location: Dallas, Tx 
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				 Re: Potential Map 
 
	Quote: 
	
		| Hadrian_II said: 
 
	The count is not as important as the ressources you can get, 2 mountains and a farmland are much better than 6 deserts.Quote: 
	
		| Lazy_Perfectionist said: For starting points is the rule of thumb four connected provinces, or three?
 
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 |  True, but as a general rule four provinces will put everyone on a much more even footing and helps to prevent someone from being stuck with an absolutely horrible starting position. |  
	
		
	
	
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				September 17th, 2007, 03:55 PM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: May 2007 
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				 Re: Potential Map 
 IME Atlantis always starts on the shore, at least I've never seen them landlocked. So, yes, only R'lyeh starts in the water. So if I went with plan b, I'd prevent Atlantis from starting at the small lake so that R'lyeh got a huge uncontested swath of water. If I can manage Plan A though, I won't worry.
 Snacktime, glad to have you onboard. We're looking at a Saturday start time (barring objections/problems), so you (and everyone else) should probably send in your pretender by Friday.
 
 First few posts updated.
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				September 17th, 2007, 04:55 PM
			
			
			
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 Corporal |  | 
					Join Date: Jun 2007 Location: Atlanta 
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				 Re: Potential Map 
 Great!  Looking forward to it. |  
	
		
	
	
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				September 18th, 2007, 05:15 AM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: May 2007 
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				 Re: Potential Map 
 Unfortunately, I'm not yet an elegant user of the map editor. It took me a while to figure out why I was loading the wrong map file (apparently, renaming it to .bak can confuse it, best to move it out to a subdirectory), and my GIMP work ruined all the connections. I'm going to have to rebuild them all before its playable.
 Still, if you're curious what I've done so far...
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