Re: Stats for a war wagon - suggestion needed
Thanks Aezeal for your suggestions,
Multishpe design is the way I think. However I think we need a high defense low armor profile, if an arrow or a blade hit someone on the wagon he should be easly disablead. The difficulty being to hit somebody hiding in the wagon.
When coming to trample, I have tried what you suggest and I find it's a bit overpowered, the trample effect make far more casulaties than the crossbows or the weapons. And artistically I don't like too much the effect of a wagon going here and there on the map. Finally I'm not sure if we want another Elephant style unit. I'll try now without trample and see what happens.
It's a great idea to do what you suggest with a rampaging trampling wagon to end it's life when evrybody is dead on board, but is this effect possible to mod ??
Another question : the warwagon by default is firing but not moving. If i set it to attack then then the range weapons are not used. Is it possible to move and fire ?
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Chacal
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