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  #1  
Old September 19th, 2007, 09:45 AM
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PsychoTechFreak PsychoTechFreak is offline
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Default Re: Anyone played Lost Empires?

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- Pacing: We have worked a lot with the pacing of the game. We wanted to make a 4X-game where you quickly expand and start building fleets and do battle, thus players will find that Lost Empire is quite fast-paced for a 4X-game.
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It hasn’t been that difficult to make the AI quite challenging in Lost Empire, because there are so many choices for the players to make, and the AI is faster at analyzing the best strategies for its planets and fleets. For example, when building ships and researching the components to put on the ship the AI is better at analyzing the almost endless available options there are to optimize planets and fleets to specific situations. We have some pretty hardcore gamers here at Pollux, but the AI can still beat us on the toughest difficulty level. Thus we believe human players will have a hard time beating the AI on the toughest level. Further, in order to make the AI seem more human we have programmed it using Fuzzy Logic.
5,000 unique solar systems, multi-threaded, multi-level science tree... very interesting. I will definetely take a closer look at this.
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Old September 19th, 2007, 10:48 AM
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Tim_Ward Tim_Ward is offline
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Default Re: Anyone played Lost Empires?

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The turn-based strategy market is a viable market which is currently underserved.
Quoted. For. Truth.
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"Why the blazes didn't we utilise the abandoned Martian War Machines to retain Empire? I demand immediate resignations."
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Old September 19th, 2007, 11:02 AM

Raapys Raapys is offline
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Default Re: Anyone played Lost Empires?

Yah, turn based rock. Might have a look at this myself, a 4x with challenging AI isn't something you see every day.
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