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  #1  
Old September 20th, 2007, 07:17 AM
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Default Re: Allegiances (Team Game, Experimental - Recruit

Hmm. It seems that Trawn is preoccupied with something at this moment. I'm sure llamabeat could do something with his awesome radioactive-admin powers.

I send him a PM.
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  #2  
Old September 20th, 2007, 07:38 AM

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Default Re: Allegiances (Team Game, Experimental - Recruit

Awesome radioactive powers deployed!

Turn timer is now on 48 hours, and the current turn's been postponed by 24 hours so Folket won't stale.

Sorry I missed this guys, wasn't watching the thread. Maybe one of you would like to take over as admin since Thrawn got knocked out?
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  #3  
Old September 20th, 2007, 12:25 PM

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Default Re: Allegiances (Team Game, Experimental - Recruit

No problem. I had forgoten that our host is dead. I'm happy with anyone taking over the admin duty. I could do it myself if noone else wants.
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  #4  
Old September 20th, 2007, 03:56 PM
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Default Re: Allegiances (Team Game, Experimental - Recruit

I'm already adminsitering a game, and would be happy to administer this one.

I promise to use my admin access only for evil .
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  #5  
Old September 21st, 2007, 11:50 AM

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Default Re: Allegiances (Team Game, Experimental - Recruit

Brilliant, I'll send you the admin password Dr. P.
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  #6  
Old September 21st, 2007, 04:49 PM
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Default Re: Allegiances (Team Game, Experimental - Recruit

I just thought of something, but I'd really like to ask first before rushing things.

Is it okay, in this game, to send your .trn to your ally in order for him to see some battles and information?
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  #7  
Old September 21st, 2007, 05:41 PM
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Default Re: Allegiances (Team Game, Experimental - Recruit

As the new administrator, I say yes .
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  #8  
Old September 21st, 2007, 07:30 PM
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Default Re: Allegiances (Team Game, Experimental - Recruit

Sorry I flaked out guys, I had been checking, but went incognito. Glad you have it resolved.

What's happening in the game?
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