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				September 24th, 2007, 07:23 PM
			
			
			
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 Sergeant |  | 
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				 Re: Game: Dawn of War 
 I've switched to ShinuyamaRemove Eriu.
 
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				September 24th, 2007, 11:51 PM
			
			
			
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				 Re: Game: Dawn of War 
 Why do you guys want the graphs disabled? Just curious. 
				__________________"You're never more vulnerable than when you have both hands wrapped around your opponents throat." -Ubercat
 
 "I'm not convinced that faith can move mountains, but I've seen what it can do to skyscrapers." -William H. Gascoyne
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				September 25th, 2007, 12:04 AM
			
			
			
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				 Re: Game: Dawn of War 
 They don't want everyone to see how feeble they are    
I shouldn't be commenting... I'm not even in the game. Tempting though... how many spots are left?
				__________________Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
 
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				September 25th, 2007, 12:49 AM
			
			
			
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 Second Lieutenant |  | 
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				 Re: Game: Dawn of War 
 I would take....um....Agartha??? |  
	
		
	
	
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				September 25th, 2007, 01:24 AM
			
			
			
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				 Re: Game: Dawn of War 
 OK. I assume there will be some water provinces? I'll take R'lyeh. 
				__________________Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
 
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				September 25th, 2007, 02:33 AM
			
			
			
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				 Re: Game: Dawn of War 
 > > Why do you guys want the graphs disabled? Just curious.>
 > They don't want everyone to see how feeble they are
 
 You think you're kidding.  But that's one of the two most important reasons.  Many
 good players take heavy misfortune.  A bad event in one of the first turns can
 often be seen on the income graph, and paints a big bullseye on the unlucky
 nation.  Much in the same manner, a lot can be learned about your pretender from
 the research graph.  When there is no research for the first turn, one can deduce
 a sleeping pretender, and decide to attack.
 
 The second reason is that at some point, everyone decides to attack the leader.
 The graphs are what people use to decide who the leader is, more often than not.
 Graphs off often leads to a more challenging game and really interesting diplomacy.
 
				__________________No good deed goes unpunished...
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				September 25th, 2007, 03:48 AM
			
			
			
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				 Re: Game: Dawn of War 
 Yes, I was only half-kidding. I've recently played in a graphs off game, and it was very challenging to try and decide who was actually powerful. I like it... although, in a large game, I tend to want the graphs on. In a game of this size, graphs off should be fine. 
				__________________Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
 
 I occasionally post something useful.
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				September 25th, 2007, 08:31 PM
			
			
			
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 Major General |  | 
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				 Re: Game: Dawn of War 
 
	Quote: 
	
		| Tuidjy said: > > Why do you guys want the graphs disabled? Just curious.
 >
 > They don't want everyone to see how feeble they are
 
 You think you're kidding.  But that's one of the two most important reasons.  Many
 good players take heavy misfortune.  A bad event in one of the first turns can
 often be seen on the income graph, and paints a big bullseye on the unlucky
 nation.  Much in the same manner, a lot can be learned about your pretender from
 the research graph.  When there is no research for the first turn, one can deduce
 a sleeping pretender, and decide to attack.
 
 The second reason is that at some point, everyone decides to attack the leader.
 The graphs are what people use to decide who the leader is, more often than not.
 Graphs off often leads to a more challenging game and really interesting diplomacy.
 
 |  It's funny, out of all the graphs I actually think that research tell your opponent the most about what sort of game plan you have. Though really it's a combination of exact information in several areas combined that can give you a good idea of your opponent's strategy, position, and abilities without ever sending a single scout. It's completely unrealistic.
 
Jazzepi
			
			
			
			
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