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  #1  
Old September 26th, 2007, 01:21 PM
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Baalz Baalz is offline
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Default Re: Dispel Own Global Enchantment

Funny story about trying to dispell my own spell:

Playing EA Mictlan and I've got Astral Corruption up. I've got a ridiculous blood income, so I figure I'll put up BoT and stick boots of youth on all my guys. I cast it with a vampire lord so that it won't be immediately dispelled due to a doom horror killing the caster (immortal vampire immediately respawns, keeps the enchantment up).
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Oh crap, boots of youth don't protect against BoT
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Double oh crap all my mages are old and dying like flies
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Tripple oh crap, I not only have to get this caster all the way from my capital into enemy territory, I also have to get him out of my dominion which I've recently been pushing with blood sacrifices!

So I get him all the way over to the edge of my (large) dominion, hemorrhaging mages the whole time. I tell him to attack the first enemy province he can reach...only to have my opponent coincidentally teleport in to attack the province from which I was attacking - inside my dominion! Stupid count now respawns all the way back at my capital. I get him all the way over to the edge *AGAIN* and attack as fast as possible - but the damn enemy PD makes a bad moral roll against the count's fear aura. OMFG WON'T THIS GUY DIE! Finally did kill him after that, having already lost most of my mages.
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  #2  
Old September 26th, 2007, 03:23 PM
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Default Re: Dispel Own Global Enchantment

Thats very funny Baalz.

Sometimes I have found you can be too clever for your own good, at least I can.

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  #3  
Old September 27th, 2007, 03:22 PM
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Default Re: Dispel Own Global Enchantment

I have a n00b question... I was playing a big game the other day and my global enchantments were being dispelled when I cast a new one. I had 3 globals with one commander and when I tried to cast a fourth one one of the older ones would dispel and the new one would substitute it.... :S

1. Is there a limit to the amount of globals a nation can have?

2. Is there a limit to the amount of globals a commander can have?
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  #4  
Old September 27th, 2007, 03:29 PM
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Default Re: Dispel Own Global Enchantment

There is a cap of 5 globals total that can be up for all nations at any one time, are you running into that?
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  #5  
Old September 27th, 2007, 03:50 PM
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Default Re: Dispel Own Global Enchantment

It would be great if when setting up a game you could specify 5 or 10 or 20 globals.

I think 5 is too low a cap given there are approx. 40'ish globals you can put up.

Just think of the fun...

Any chance at all this could be implemented in some way? I know Dom4 is unlikely but could Johan be persuaded to change it if possible for a future patch?
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  #6  
Old September 27th, 2007, 06:20 PM
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Default Re: Dispel Own Global Enchantment

OOOOOOOOOOOOOOOOoooooooooooohhhhhhhhhhhhhhhhh..... ..

I see... I need to start reading the manual
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  #7  
Old September 28th, 2007, 03:29 PM
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Default Re: Dispel Own Global Enchantment

Another dispel question.... Can I dispel an enemy's global enchantment by casting it myself but with more gems? or do I need to dispel it first and then cast it?
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