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  #1  
Old September 26th, 2007, 04:44 PM

Shovah32 Shovah32 is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

I would be interested too.
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  #2  
Old September 27th, 2007, 03:24 PM
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Default Re: Allegiances (Team Game, Experimental - Recruit

Great. I will start the new thread and begin recruiting. And post here.

Dr. P, would you be interested in providing us another excellent map?

(nice team names, BTW)
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  #3  
Old September 27th, 2007, 03:32 PM
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Default Re: Allegiances (Team Game, Experimental - Recruit

The game post is UP!

http://www.shrapnelcommunity.com/thr...vc=#Post552442

Can't wait for even bigger team action!
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  #4  
Old September 28th, 2007, 05:06 PM

Folket Folket is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

I have been sending my host file three times now and the server are not responding. I hope Dr'Preatorius sees this and postpones the game before the host in four hours.
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  #5  
Old September 28th, 2007, 06:24 PM

Micah Micah is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

I didn't realize the quickhost had moved the time up so much either, so I'd be quite happy to have a few extra hours to get my turn in, server issues or no...
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  #6  
Old September 28th, 2007, 08:26 PM
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DrPraetorious DrPraetorious is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

Delayed autohost by 24 hrs, I think - just in the nick of time .
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Old September 30th, 2007, 09:21 PM
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Default Re: Allegiances (Team Game, Experimental - Recruit

Gah! Just barely too late and I staled .

Well, there wasn't much I could do anyway.
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