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View Poll Results: Do you think that MA Ulm is underpowered?
Yes 52 85.25%
No 9 14.75%
Voters: 61. You may not vote on this poll

 
 
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  #24  
Old September 26th, 2007, 07:02 PM
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Velusion Velusion is offline
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Default Re: Some more tests.


Quote:
Baalz said:I think your thinking is that it doesn't matter if it costs 1 gem or 2 I can still forge all I want...well, if you're summoning expensive angels end game you're probably right that you won't have much trouble keeping up with the forging, but if you're scrabbling to bootstrap your research on a modest gem income outputting triple the lightless lanterns is significant, and every gem you save is one more for summoning something to put the items on (with your pretender or indie mages).

Heck, if you save 10 gems forging a full set of gear you just got a "free" Awaken Sleeper to stick it on. If you trade it away for even more profit, heck maybe you just netted a "free" golem. I understand where you're coming from re: them not having nearly as good uses for the items as some other nations which is a valid position, but to my mind tangential to the discussion of the benefit of the FotA. The forge gives more of a benefit to Ulm, being able to capitalize on it is a different issue (though as I said, I understand what you mean).
And I understand what you mean (I can make 3-4x more of the same items than "nation X" with Ulm), but I disagree that that is more important that base gem cost savings. If Nation X and Ulm both need 20 lightless lanterns, Nation X is going to save more games by having the forge than Ulm would save.

If gems were only used on forging, then yes it would be a significant advantage - but beyond the early research boost there are only a set number of items really needed. Obviously the larger the game the more you need (perp comes to mind). Overall I think a non-ulm nation will reap a greater advantage to FotA due to raw gems savings in the vast majority of games.
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