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September 30th, 2007, 12:14 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
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Re: Allegiances 2 (Large Team-Based Game, RECRUITI
I really think none should be forced to play a water nation (especially not in EA) as per the latest change. I liked the first setup where the choice of playing in the water was optional.
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September 30th, 2007, 01:43 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: Allegiances 2 (Large Team-Based Game, RECRUITI
Okay.... how about this?
1. TEAM - HAZY SHADE OF WINTER - Niefelheim + Ulm
2. TEAM - OM MANI PADMA, MOTHERF****R - Kailasa + T'ien Ch'i
3. TEAM - TOGA! TOGA! TOGA! - two of: Pangaea, Arcoscephale, Oceania, Atlantis
4. TEAM - PYRAMID POWER - Mictlan + C'tis
5. TEAM - DAWN OF EMPIRE - Sauromatia + Ermor
6. TEAM - ARE WE ON FIRE YET? - Abysia + Yomi
7. TEAM - GIBBERING ALL THE WAY - two of: Agartha, R'lyeh, Caelum
8. TEAM - DRUIDS ARE TOTALLY VIKINGS, RIGHT? - Helheim + Marverni
9. TEAM - DRUID = VIKING, EVERYTHING MAKES SENSE NOW - Tir na n'Og + Vanheim
And then I'll make the map when/if we have water players.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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September 30th, 2007, 01:46 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
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Re: Allegiances 2 (Large Team-Based Game, RECRUITI
That works for me...
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September 30th, 2007, 03:08 PM
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Sergeant
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Join Date: Feb 2007
Location: Austin, TX
Posts: 234
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Allegiances 2 (Large Team-Based Game, RECRUITI
That works great. Though, admittedly, I do miss the team name "GLUB GLUB GLUB".  Editing the first page...
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September 30th, 2007, 03:51 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Allegiances 2 (Large Team-Based Game, RECRUITI
24 hour hosting, I presume? I am sort of tempted to sign up, but the trouble is that I have no internet access at home at the moment (and no Dominions at work), so unless hosting happens to occur while I'm at work it's not really feasible. Grr. Stupid BT (British Telecom) are taking 40 days to put in our phone line (a prerequisite for broadband), when it is meant to take up to 72 hours. They are also impossible to contact unless you have several consecutive free hours to listen to them telling you they 'value your call'. It's been so frustrating I've nearly been reduced to tears. 
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October 1st, 2007, 05:21 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Allegiances 2 (Large Team-Based Game, RECRUITI
Yeah, actually guys I've decided I definitely won't join this game, sadly. I'll host it though.
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October 1st, 2007, 02:54 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Allegiances 2 (Large Team-Based Game, RECRUITI
Quote:
llamabeast said:
I'll host it though.
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Likewise, if people would prefer a TCP/IP Direct game I can host on my server.
I'm partial to direct connects (lazy with the emails required for PBEM) but it doesn't really matter that much to me.
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