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				September 27th, 2007, 01:30 AM
			
			
			
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 First Lieutenant |  | 
					Join Date: May 2007 
						Posts: 674
					 Thanks: 7 
		
			
				Thanked 15 Times in 10 Posts
			
		
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				 Re: Caelum 
 Most of the losses have been heavily equipped mages and commanders. |  
	
		
	
	
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				October 1st, 2007, 01:03 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Jun 2007 
						Posts: 483
					 Thanks: 0 
		
			
				Thanked 6 Times in 3 Posts
			
		
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				 Re: Caelum 
 Ah yes, that would make sense.  You two have been all about the leaders from the beginning.  I should have realized that. ; )
 And Tien-Chi...tsk tsk.  Some more gems lost to rituals to try to weaken me.  Over 200 more of your units ground to bits by my apparently vast, single-province power.  And I'm still here, waiting to kill more of your forces.
 
 Bring it!
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				October 1st, 2007, 01:04 PM
			
			
			
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 Sergeant |  | 
					Join Date: Sep 2006 Location: Memphis, TN 
						Posts: 332
					 Thanks: 4 
		
			
				Thanked 3 Times in 3 Posts
			
		
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				 Re: Caelum 
 Actually aside from the guy that I had teleported in, most of those losses are losses I can afford.  The guy with the gems that fought you single handedly and was going to cast a couple of essential spells for my army that attacked that turn, that was a big loss. |  
	
		
	
	
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				October 2nd, 2007, 05:15 PM
			
			
			
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 First Lieutenant |  | 
					Join Date: May 2007 
						Posts: 674
					 Thanks: 7 
		
			
				Thanked 15 Times in 10 Posts
			
		
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				 Re: Caelum 
 I have midterms this week, so would it be possible to extend hosting time until sometime saturday?  Thank you. |  
	
		
	
	
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				October 3rd, 2007, 03:57 PM
			
			
			
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 Sergeant |  | 
					Join Date: Sep 2006 Location: Memphis, TN 
						Posts: 332
					 Thanks: 4 
		
			
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				 Re: Caelum 
 Ack!  Just got this, I will push it back. |  
	
		
	
	
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				October 3rd, 2007, 03:58 PM
			
			
			
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 Sergeant |  | 
					Join Date: Sep 2006 Location: Memphis, TN 
						Posts: 332
					 Thanks: 4 
		
			
				Thanked 3 Times in 3 Posts
			
		
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				 Turn due 
 Pushed back to this weekend. |  
	
		
	
	
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				October 5th, 2007, 12:04 AM
			
			
			
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 Corporal |  | 
					Join Date: Jun 2007 Location: Atlanta 
						Posts: 155
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				 Re: Turn due 
 by the way, good luck with your midterms sum1! |  
	
		
	
	
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				October 9th, 2007, 01:41 AM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Jun 2007 
						Posts: 483
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				Thanked 6 Times in 3 Posts
			
		
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				 Re: Turn due 
 Heh.  I should check this thread more often.  Yes, hope you, err, *had* good luck with the midterms, sum1won...
 Just came by to make a comment: *TWO* 'huge barbarian hordes' attacking my home province.  In a row, these past two turns.  *snarl*  --Never.  EVER.  Taking Misfortune-3 again.  I'm experimenting with Misfortune-1 right now, which seems one HELLuva lot more handleable...
 
 Oh.  And...
 
 ...still here. ; )
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				October 9th, 2007, 07:31 PM
			
			
			
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 Corporal |  | 
					Join Date: Jun 2007 Location: Atlanta 
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				 Re: Turn due 
 What should we do about the patch?  Anyone know? |  
	
		
	
	
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				October 9th, 2007, 09:29 PM
			
			
			
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 Sergeant |  | 
					Join Date: Sep 2006 Location: Memphis, TN 
						Posts: 332
					 Thanks: 4 
		
			
				Thanked 3 Times in 3 Posts
			
		
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				 Re: Turn due 
 I think we should probably all apply the patch, but that is just me.  I think we should wait until this turn is run though. |  
	
		
	
	
	
	
	
	
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