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October 6th, 2007, 12:48 PM
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Sergeant
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Join Date: Aug 2007
Posts: 379
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Re: Map Preview: The Eight Gates
59 downloads if I add up the zip and rar, woot!
My first MP game just started, so that should help. I wasn't sure about the balance of the node guards in version 4.. based it off of the cost to summon, and also fighting against them a little. But I'm sure it's not totally balanced.
As far as modding, I would love to do a mod. But I think a lot of other people are doing great mods now.. I need to learn how to play the game first.
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October 6th, 2007, 01:53 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
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Re: Map Preview: The Eight Gates
on any of the guarded versions I think the guards should be much more powerful (large), as they'll be starving/diseased and die off. Possibly have some devil producers on the fire and blood nodes so it gets bigger the longer you wait (plus they'll be dying off slowly over time as well). Anything else produce units without a dom effect for the AI? I like the idea of guards growing larger the longer you leave them.
Possibly add a couple thematic items as well, fire items for fire node, ice items for ice node, etc
Ball's random is great for creating provinces with specific units/items quickly.
So far, I've only played mostly on the far right side and top of the map. Seems there are "dead" zones where there aren't a lot of node pathways...might make good start locations although I haven't quite identified how many there are.
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October 8th, 2007, 11:45 PM
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Sergeant
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Join Date: Aug 2007
Posts: 379
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Re: Map Preview: The Eight Gates
I'd love to do a version with special sites, etc...
The AoW:SM editor has so many beautiful toys I am not using right now. I guess part of my hesitation is that special sites could make the map unbalanced or harder to balance.
But especially if balance isn't required, I think there's a lot of really fun things to be done. (SP maps, or etc.)
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October 11th, 2007, 11:55 AM
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Sergeant
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Join Date: Aug 2007
Posts: 379
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Re: Map Preview: The Eight Gates
84 combined downloads, yay.
Maybe I'll check out Edi's ne w3.10 DB when it comes out for cursing sites as per Endoperez's suggestions. I'll let you know if I make a 5th version or 6 version with special sites, etc...
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October 14th, 2007, 03:17 PM
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Corporal
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Join Date: Aug 2007
Location: SoCal, USA
Posts: 91
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Sisyphus Reborn :P
Still testing out this map in SP - very pretty.
I'll post my compiled log when (if?) I'm done.
Hopefully, the more experienced players here will get you feedback sooner - at the rate i'm going, the Heat Death of The Universe is likely to occur first
Damn Space/Time Continuum...what idiot made Time LINEAR!!!
__________________
"Hello, mother. I come bearing a gift. I'll give you a hint. It's in my diaper and it's not a toaster."
- Stewie Griffin
"The artifact which is the source of my power will not be kept on the Mountain of Despair beyond the River of Fire guarded by the Dragons of Eternity. It will be in my safe-deposit box. The same applies to the object which is my one weakness."
- The Top 100 Things I'd Do If I Ever Became An Evil Overlord
http://www.eviloverlord.com/lists/overlord.html
The Brain: Pinky, are you pondering what I'm pondering?
Pinky: I think so, Brain, but then it'd be Snow White and the Seven Samurai...
-Pinky and the Brain
http://www.lolthulhu.com/
-Props to S.R. Krol
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October 28th, 2007, 06:03 PM
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Sergeant
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Join Date: Aug 2007
Posts: 379
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Re: Sisyphus Reborn :P
Shamless self-promotional bump. 
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November 19th, 2007, 03:27 PM
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Sergeant
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Join Date: Aug 2007
Posts: 379
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Re: Sisyphus Reborn :P
more shameless bumping. I'll probably try to get a MP game going on this map soon ~ within a couple weeks.
Any reports from anyone who has played it?
It has zip and rar versions in this thread if anyone who hasn't tried wants to give it a go...
Any feedback on the art style? - this is the easiest for me to make, but if people don't like it (It's different than most maps) than I can try to use something else in the future.
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