Oh.. and if you want to field a (bow-based) sniper force that won't be bothered by large shields? Figure out a way to fatigue your enemy.
More on page 77.
Magic weapons will give +2 to your DRN roll to hit _something_ in the square.
Every Twenty points of fatigue will penalize their DRN roll by one.
As support... Skelly Spam + Rigor Mortis? Your archers won't be seeing much fatigue, since they're out of melee.
With earth, Curse of Stones.
With Water (and CR) Grip of Winter.
Then there are heat and chill auras... Some other possibilities as well.
The one problem with quickness on bows commanders is that they tend to run forward and shoot, getting themselves killed. quickness on crossbows is beeter
Rytek said:
The one problem with quickness on bows commanders is that they tend to run forward and shoot, getting themselves killed. quickness on crossbows is beeter
The other problem with quickness on archer types is once the ammunition is gone the wielder will charge into battle.