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March 8th, 2002, 01:34 AM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: TDM Mod Pack 3.00 errors
quote: Originally posted by Elmo:
Guys
Tried starting a Gold game with the new TDM Mod Pack 3.00 but got two errors:
Could not find field "Race Opt 2 Characteristic 6 Type" in record Sergetti
Could not find field "Race Opt 2 Characteristic 6 Amount" in record Sergetti
I was not running any other mods. Restarted from scratch and got the same errors again.
Elmo
This is my fault. Sorry about that.
I did notice the error but it was too late to change it for the gold CD - it was already out for a print.
I would see it sooner but I almost never use 3000 empire points game.
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March 8th, 2002, 02:53 AM
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Corporal
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Join Date: Oct 2000
Posts: 142
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Re: TDM Mod Pack 3.00 errors
Guys
OK, I see the actual problem.
Here is what Op 2 Characteristic 6 looks like:
Race Opt 3 Characteristic 6 Type := Political Savvy
Race Opt 3 Characteristic 6 Amount := 50
Note that it is incorrectly listed as Op 3. So the fix is to change the 3's to 2's. There are actually 8 Characteristics so you don't want to change Op 2 Num Characteristics to 5.
Elmo
[ 08 March 2002: Message edited by: Elmo ]
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March 11th, 2002, 04:48 AM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
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Re: TDM Mod Pack 3.00 errors
Ok, since I don't know exactly when will the next Version of TDM Modpack be released, I have posted a quick-fix file to correct this error (its in the "New Scenario/Mod forum - New Scenario/Mod Forum ).
All you need to do is unzip the file in the SE4 Gold folder and it will replace the offending file.
Once again, sorry about this error.
[ 11 March 2002: Message edited by: Daynarr ]
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March 15th, 2002, 01:22 AM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
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Re: TDM Mod Pack 3.00 errors
I see a problem with the Krill, and I am completely in a mist about this, I cannot find the root cause:
Ai Design Creation Errors: c:\programme\shrapnel games\malfador machinations\space empires iv
- Unknown value "Kamikaze" for Default Strategy in record "Kamikaze Attack Ship".
The curious issue about it, under ...\malfador machinations I have got two folders, the one mentioned above "space empires iv" and another one "space empires iv gold", why does the program look into the non-gold folder (this has been installed by the gold CD, it is not the old one)?
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March 15th, 2002, 01:29 AM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
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Re: TDM Mod Pack 3.00 errors
quote: Unknown value "Kamikaze" for Default Strategy in record "Kamikaze Attack Ship".
IIRC, the default strategy for Kamikaze ships is supposed to be "Ram".
The other thing sounds like a path problem, but I'm not sure about that.
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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March 15th, 2002, 01:53 AM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
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Re: TDM Mod Pack 3.00 errors
I have got a problem to find the corrupted file. Under ...\space empires iv (this seems to be a kind of forgotten to be deleted path from the gold CD) is not much to find. And under the Gold folder and TDM folder, every default_ai_strategy.txt has entries like:
Name := Kamikaze
Primary Movement Strategy := Ram
Secondary Movement Strategy := Point Blank
...
The name of a strategy is fully customizable, AFAIK.
EDIT: The problem just appears with the Krill turns, about 80% of their turns.
[ 14 March 2002: Message edited by: PsychoTechFreak ]
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March 15th, 2002, 10:27 AM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
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Re: TDM Mod Pack 3.00 errors
It seems that I have accidently changed something, I will take a look into that tonight, the original entry in the Xiati designCreations looks correct:
Name := Kamikaze Attack Ship
Design Type := Kamikaze Attack Ship
Vehicle Type := Ship
Default Strategy := Don't Get Hurt
Don't Get Hurt for a Kamikaze Attack Ship, hmmmm ?
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