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  #1  
Old October 13th, 2007, 07:58 PM
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Default Re: Star Wars Mod

Hi AT.

You know I did some stuff with an SW mod myself.
So I think I still have a lot of info left for you. So let me know on which items you still need info.

And here is my SW Sector map:
- The seiv-systems are used as SW-sectors with multiple systems in it giving the map an real SW feeling with a lot of stars and planets, even the SW-trade routes are overlaping so you can travel around the entire galaxy within a few turns and even passing by WP-blockades (see the map)
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File Type: rar 556335-Star Wars Sector Map v1.86.rar (68.9 KB, 159 views)
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Old October 13th, 2007, 10:32 PM
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Default Re: Star Wars Mod

Thank you. Did you use stock se iv to make the map or Fyron's Quadrant mod? And any info you can provide about Star wars would be greatly appreciated.
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Old October 14th, 2007, 05:39 AM
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Default Re: Star Wars Mod

I used Fyron's mod in my SW Rebellion mod.
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Old October 15th, 2007, 02:18 PM
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Default Re: Star Wars Mod

Hi AT,

Got a lot of info, but please let me know about what kind of info you need.....
About Planets, factions/races, ships, etc etc...

Also in the SW expanded univers (some 100 books I think)
There a lot of planets with specific techs/functions
Maybe you can use the unique-tech ruine to get some of those techs.
Exmple :
Mustafer = Giant mineral/ore mine (see: SW3)
Kuat = Kuat driveyards, specialized/larger shipyard
Carida = Imperial Military Academy

So let me know ?

Inti,
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Old October 15th, 2007, 02:21 PM
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Default Re: Star Wars Mod

BTW.

Also let me know if you are in need of an SW map.
I still got all the info at hand so could help you with one (the one I made is based on the SW-rebellion propulsion system, so maybe not good for yours)

So if you need an SW-map, tell me how your propulsion system works and if you are ussing FQM or something else ??

Inti,
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Old October 15th, 2007, 11:25 PM
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Default Re: Star Wars Mod

Thanks Intimidator.
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Old October 16th, 2007, 06:17 AM
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Default Re: Star Wars Mod

I have an idea if ya want to give it a try, how about making fighters the PD weapons each ship can carry fighters that can lanch from them like Small Fighter: PD, Med fighter: fighter vs fighter, large fighter: missle lanchers

what do you think about this?
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