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October 14th, 2007, 06:23 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Blood Hunting Question
Quote:
Ironhawk said:
Quote:
Velusion said:
I've found that 3 B2 mages in 5K pop provinces with taxes set to zero seem to work the best.
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Is this actually the case in dom3? I remember talking with... I think it was Folket and Boron and they were saying that in dom3, wandering mobs of like 10 or more blood hunters accompanied by patrollers was the way to go. Pretty sure they were both assuming a growth scale, also. Never tested it myself as I rarely play blood...
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Not sure about 'wandering' mobs... every time they move is a turn lost which could have been blood hunting. I'd suggest a mob of blood hunting mages only move after population has dropped below 4000.
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October 14th, 2007, 11:37 PM
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Second Lieutenant
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Join Date: Jul 2007
Location: Durham, NC
Posts: 509
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Re: Blood Hunting Question
"B1 = 50% chance of successful hunt, for drn+1 slaves
B2 = 90% chance, drn+2 slaves"
Is this info in the manual? If not it would be great to put in the FAQ.
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October 15th, 2007, 12:21 AM
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Second Lieutenant
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Join Date: Sep 2007
Posts: 525
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Re: Blood Hunting Question
Dousing rods increase blood level by two for blood hunting purpose only. So level 1 blood mages with dousing rods are the most cost effective way to blood hunt as they now hunt as a blood 3 mage.
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October 15th, 2007, 03:41 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Re: Blood Hunting Question
The bonus a Blood Dousing Rod isn't named in the manual, but the formula for hunting is shown.
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October 15th, 2007, 08:55 AM
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General
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Join Date: Apr 2005
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Re: Blood Hunting Question
Pretty sure the rods only increase by one level.
Still worth it though.
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October 15th, 2007, 11:32 AM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Blood Hunting Question
Quote:
sector24 said:
"B1 = 50% chance of successful hunt, for drn+1 slaves
B2 = 90% chance, drn+2 slaves"
Is this info in the manual? If not it would be great to put in the FAQ.
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The dousing rods are worth forging for level_1 hunters, but the boosters are not worth forging for level_1 hunters.
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