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October 15th, 2007, 05:20 PM
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Major
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Join Date: Sep 2005
Posts: 1,122
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Re: Comparing it to Civ 4..
I find that civ 4 is very diffrent from earlier civs.
Civ 1 was a great game, 2 and 3 was allmost the same. Civ 4 was the first civ that changed the gameplay.
I also agre on that Alpha Centauri is also a great game. At the moment I will not compare it to civ 4, but it was better then 2 and 3.
Dom3 is really a great game but I would say that most people will enjoy civ 4 more.
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October 15th, 2007, 05:38 PM
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First Lieutenant
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Join Date: Aug 2007
Location: Honolulu HI
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Re: Comparing it to Civ 4..
Alpha Centauri !!! what memories. sigh.
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Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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October 15th, 2007, 05:38 PM
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First Lieutenant
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Join Date: Aug 2007
Location: Honolulu HI
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Re: Comparing it to Civ 4..
Has anybody tried the "Freeciv" ?
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October 15th, 2007, 07:04 PM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
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Re: Comparing it to Civ 4..
Freeciv is like Civ2 but with worse sprites and better multiplayer support. I like it alot.
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October 15th, 2007, 07:54 PM
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Sergeant
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Join Date: Aug 2007
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Re: Comparing it to Civ 4..
Alpha Centauri is way better than Civ III and IV. I still play it time to time. But for MP, no turn based strategy comes close with Dominions III, let alone equals. All in my opinion, of course.
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October 15th, 2007, 10:48 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
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Re: Comparing it to Civ 4..
Quote:
Cor2 said:
Alpha Centauri !!! what memories. sigh.
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I heard Sid is making the sequal to this...
Anyone know if its true?
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October 15th, 2007, 11:43 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
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Re: Comparing it to Civ 4..
Quote:
Velusion said:
Quote:
Cor2 said:
Alpha Centauri !!! what memories. sigh.
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I heard Sid is making the sequal to this...
Anyone know if its true?
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Not sure about the Alpha Centuri sequel yet I do know Sid and crew have hired a developer who focuses purely on improving/creating the Artificial Intelligence. An important step for a great need within all PC games.
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There can be only one.
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October 16th, 2007, 08:25 AM
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General
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Join Date: Oct 2007
Location: Poland
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Re: Comparing it to Civ 4..
Velusion:
I hope it's true... but I've heard EA has rights to Alpha Centauri, so we are rather doomed.
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October 17th, 2007, 12:48 AM
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Second Lieutenant
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Join Date: Dec 1999
Posts: 495
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Re: Comparing it to Civ 4..
Quote:
NTJedi said:
Not sure about the Alpha Centuri sequel yet I do know Sid and crew have hired a developer who focuses purely on improving/creating the Artificial Intelligence. An important step for a great need within all PC games.
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They're working on Civilization Revolution at the moment, the console version of Civ. He's thrown around doing a Civ V in the future in interviews, but I haven't seen AC mentioned so I wouldn't count on seeing another AC anytime soon, but we could always be surprised.
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October 17th, 2007, 01:26 AM
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Corporal
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Join Date: Sep 2007
Location: Indianapolis, IN, USA
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Re: Comparing it to Civ 4..
Incursion is a roguelike that is heavily based on D&D. It's more about creating and powering up your character than most roguelikes. It has a very complete D&D character system, with over a hundred feats fully implemented, and I'd guess 20ish skills. Somehow the developer found a way to make almost every skill useful in a dungeon crawl too. It also has birth perks that make a very big difference to the character. One of my favorites is clairvoyance, which lets you peak around the nearby dungeon for free at any time. But there are lots, and many are very nice. The religion system is similar to many roguelikes, but I find that it is more fun in incursion because of the way the god granted abilities can complement the already complex characters. The god favor/conduct system is very cool, although last I played, it had a lot of tweaking and bugfixing left to do.
The dungeon is fairly typical roguelike. Probably the coolest unusual feature is all the detail that has gone into non-hostile creatures. You can attempt to trade with and recruit almost all of them. Which is especially nice when they pick something up that you want; you have the option of demanding it or buying from them instead of killing them. I don't think anyone will ever write an NPC system that eliminates annoyance completely, but this one is relatively good.
I'd say if you like complex character design and random dungeon crawls, you'll like this game.
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